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dcloud466

Is there a way to enable clean scale 2d output while running 2dgames such as La-Mulana, MM9,10 ect? The blurry output is hard on my eyes. I've tried both D3d and Ogl, and also disabled any enhancements or AA, or AF but to no avail.

For MM9 i resized the game to 320x224 manually, grabbed a snap using psp capture function and it's the correct proportion but consists of over 1000 colors. I'd guess if it was displaying the output properly it wouldn't contain no more than 16 colors in the screenshot. La-mulana however uses quite a few colors but it's output both in window and full screen are quite blurry.

Lemme know if I need to elaborate.

Thanks
We output what the game tells us to.
Is it just that we're using some kind of upscaling filter other than nearest neighbour? That could be it.