Dolphin, the GameCube and Wii emulator - Forums

Full Version: Crash with Monster Hunter Tri
You're currently viewing a stripped down version of our content. View the full version with proper formatting.

F5in

I posted a reply in the Monster Hunter Tri thread but it seems a little slow, just hoping to get some help faster.
The crash is IntCPU: Unknown instruction


(03-23-2015, 10:24 PM)F5in Wrote: [ -> ]I just started the game and I'm getting an annoying crash whenever I try to gather anything.

[Image: gMb6x.png]

I can't find anything about it on Google or in this thread. I've tried changing a bunch of settings but nothing does anything.
Graphics settings:

[Image: gMbf5.png] [Image: gMbfU.png]
Since you are using a recent Dolphin revision, it could be a bad game. Try switching the graphical backend to OpenGL and/or redumping the game.

F5in

Didn't seem to do anything.
Calculate the MD5 checksum and google it, see if you come up with a result. You calculate the MD5 by going into the game's properties and going to the "info" section

F5in

Says mine is:
a2ef967e752b8933fa140a3d584746ca

however the correct one seems to be:
a56b231600a6a084eb91514e124194eb


This guy seems to have it working with the same incorrect MD5 as mine, though:
https://gbatemp.net/threads/monster-hunt...3u.367231/



I don't really understand what any of this means. Is there a way for me to fix it or I just have to find a version that has the correct MD5?
It's possible that that is causing your issue.
You should redump your game from your Wii to try and get the right one.

Also, check to make sure you don't have any AR codes on.
Redump the game and turn off any AR codes, like KHg said.