Starting with 4.0-5908, hotkeys don't work anymore.
4.0-5906 is OK.
This is the commit which introduced the issue:
Quote:Updated the input plugins reference of hwnd... (PR #2230)
Sweet...
Thanks for fixing this guys...
Also starting with 4.0-5908 dolphin doesn't start in Linux Mint 17.1 and as of 5923 its still broken.
When starting in terminal it only gives back the message aborted before closing. It would be nice if someone could tell me if it happens with them too, or if its something I need to solve. But its not exaclty giving me much info to go on.
(03-23-2015, 05:17 AM)Doppler12 Wrote: [ -> ]Also starting with 4.0-5908 dolphin doesn't start in Linux Mint 17.1 and as of 5923 its still broken.
Which input plugin(s) are you using for the controller? e.g. xinput, xinput2, sdl etc.
Try clearing (making a backup of) the Dolphin Config folder.
Can you produce a backtrace?
I cleared my settings and it still aborts on startup.
I'm currently using SDL because its the only default input I can use with my 2-port mayflash, if there are other plugins I can use it would be appreciated.
I think this is what you wanted for a backtrace
Starting program: /usr/games/dolphin-emu
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
[New Thread 0x7fffe2f32700 (LWP 20725)]
[Thread 0x7fffe2f32700 (LWP 20725) exited]
Program received signal SIGSEGV, Segmentation fault.
0x00007ffff5915216 in ?? () from /lib/x86_64-linux-gnu/libc.so.6
(gdb) thread apply all backtrace
Thread 1 (Thread 0x7ffff7fabc00 (LWP 20713)):
#0 0x00007ffff5915216 in ?? () from /lib/x86_64-linux-gnu/libc.so.6
#1 0x00007ffff62aab1c in ?? () from /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0
#2 0x00007ffff6233207 in ?? () from /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0
#3 0x0000000000b0988b in ?? ()
#4 0x0000000000000000 in ?? ()
This was done with 4.0-5930
Doppler12, have you updated SDL to libsdl2.0-dev on your system? This is recommended as it fixes many bugs that are in SDL. That said, I have created a work-around in PR2246. Would you please compile it and test it out?
https://github.com/dolphin-emu/dolphin/pull/2246
I don't have access to libsdl2.0-dev on my system only libsdl2-dev (probably the same) Should I remove normal libsdl2?
In other news, your build works (sorta) It crashes when attempting to configure a controller.
There's 80 lines in the backtrace and I have no idea which ones are useful so heres a pastebin
http://pastebin.com/nB4AxcxH
I had been using the mercurial dev build of SDL
https://www.libsdl.org/hg.php
Which solved my segfault on second game start in dolphin 4.0-648 but when traversal servers got merged with master that dev build of SDL did not work with Netplay at all, so I switched back to SDL2 from my distro's repository, which was fine until 4.0-5908.
So I might recompile the HG build and see what happens with newer builds.