Dolphin, the GameCube and Wii emulator - Forums

Full Version: Dolphin on iOS
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14
(05-30-2016, 04:17 PM)miniroo321 Wrote: [ -> ]For some reason some part of the software renderer is messing with my OpenGLES implementation. I've been pretty busy lately and I haven't had much time to work on it.  Once that's fixed though I don't think it will be terribly hard to get the OpenGL renderer and JIT running. Also only small, homebrew games boot and run right now, real games will require more changes to how dolphin allocates memory.

I'll make sure to post here when there's something worth downloading if you're not developing. Right now it's just shows a blank black box.

It now works!!! I can play a few gamecube games on my iPhone! I'll update the repo and anyone interested can test it out

One main problem I'm having is this line in the the initial memory mapping in MemArena.cpp
void* retval = mmap(base, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_SHARED | ((base == nullptr) ? 0 : MAP_FIXED), fd, offset);

Even though there is plenty of space to be mapped, either MAP_FIXED or specifying the base address causes mmap to always fail. I got starfield to run by setting the base to null, however for any larger game, that won't cut it.
You mean the cydia repo? Thanks.
purei.org
U might wanna consider the developers of play! Who are porting ps2 emu on iOS
If u don't mind. When can we see dolphin emu on cydia repo?
I was able to fix the mmap problem and load up Luigi's Mansion. It runs terribly slow but it works 100%. All we need now is the OpenGL renderer working and hopefully JIT after and Dolphin will run on iOS
(05-30-2016, 05:54 PM)miniroo321 Wrote: [ -> ]I was able to fix the mmap problem and load up Luigi's Mansion. It runs terribly slow but it works 100%. All we need now is the OpenGL renderer working and hopefully JIT after and Dolphin will run on iOS
Sounds very nice. By the way, what is your github account? I wasn't able to find it :/

Also feel free to join us on IRC: #dolphin-dev @freenode, most dolphin developers are there, so this is the best place to ask any questions Big Grin
(05-30-2016, 08:37 PM)degasus Wrote: [ -> ]Sounds very nice. By the way, what is your github account? I wasn't able to find it :/

Also feel free to join us on IRC: #dolphin-dev @freenode, most dolphin developers are there, so this is the best place to ask any questions Big Grin

Awesome, I'll head over there and start annoying everyone with questions.

The repo is here: https://github.com/WilliamLCobb/DolphiniOS
Well at least share the download link on this forum of the emulator if u make up ur mind of uploading the ipa or Deb
I wouldn't unless you want pointless feedback of things we already know. Wink

*runs*

Anyways, the source is provided if you want to compile it yourself.
(05-31-2016, 02:00 PM)nfsvsgta Wrote: [ -> ]Well at least share the download link on this forum of the emulator if u make up ur mind of uploading the ipa or Deb

Please just stop it. If there is a useable build, we'll share it. No need to ask for it...
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14