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Full Version: Dolphin build 5732 and onwards broke custom textures?
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everything after 5732 gets me white grass in zelda tp gc when enabling custom textures. What gives? It's victor rosas converted texture pack.

works fine in earlier builds before that.
This PR did change how many textures are loaded. Are the amount of mipmaps fine?
(03-17-2015, 07:00 AM)degasus Wrote: [ -> ]This PR did change how many textures are loaded. Are the amount of mipmaps fine?

sorry, i am not very technical. But what is a mipmap and how do I check that.
so how do I fix it? in earlier revisions AR codes are broken
Got this problem on latest Ishiiruka too (303).
change it to the old way how the textures are loaded.
It's not that simple, it allows mipmaps to be loaded. It should be better if it works. https://github.com/dolphin-emu/dolphin/pull/2160