I think i found the slowdown in OGL plugin...
Just for the sake of testing, compare fps with D3D vs OGL in this resolution: 1280 x 960.
Will post a patch if i see the desired results
test yourself metroid prime 2 or mario party 7. then you'll see the difference.
1280 x 960 is mandatory, it has something to do with the problem, trust me.
ok i tested with that resolution and i get the same thing. bad textures but more speed up, specially in mario party 7 and metroid prime 2
Don't you notice fps being a little more similar than before?
I did my tests with the patch, the slowdown in openGL is over for resolutions lesser than 1280 x 960, another thing to blame jpeterson for.
Will post patch soon, it will help a LOT to those with mid and low end video cards.
in some games yeah.
but the games that i tested where the difference is BIG is mario party 7 and metroid prime 2
so the big gap between the ogl and dx9 in speed is only for people with lowly gpus?
some
for me games look smoother with dx plug in
same here. And the performance is much better
DX9 is a lot faster on mine too. In Wind Waker, using the OpenGL plugin I got about 50-75% speed sailing on the ocean... in the DX9 plugin, it runs perfectly (sometimes over the limit). Same goes for some bosses; Gohdan with the OpenGL plugin I got about 25-50% speed, but in the DX9 plugin I get perfect speed.
So far, I'm loving the new DX9 plugin.
