PS3: 8 PowerPC "Cell" CPUs, ...
XBOX 360: Hyper-Threaded Trio 64-bit PowerPC Xenon Processor @ 3.2Ghz, ATI Xenos GPU @ 500Mhz (based on ATI Radeon R600 Videocard), Implemented Hypervisor system, Vector Unit Processor, 512MB RAM, Highly encrypted hardware system (Encrypted RAM using a checksum system), Unknown Kernel System, Signed Code execution system, ...
that looks daunting, but in a couple of years we will have like 5ghz i9 cpus

(exageration dont go OMG WTF I9 R NO CAN BE OVERCOOKED1!1!!1ELEVE1!!1)
Well you can't do anything until the encryption has been cracked, they use a big key which might take a super-computer to crack, it is hard to run homebrew because the 360 executable needs to contain the Microsoft Signature , one trick was to use the vulnerabilities in the kernel to get control of the system (of course MS could patch that). So the 360 is pretty tightly secured.
Omegadox, the security of the 360 has been broken enough, so emulating it (without Live) is THEORETICALLY possible. However:
The XBox360 is roughly 18x as powerful as a Wii, in terms of raw computing power. Plus, the GPU is at least 20x as fast as the Wii one, and much more powerful, it can do things that PC GPUs can't do so software rendering would be necessary. And Dolphin can't even run all Wii games at full speed even on the fastest machines.
So forget it, at least for the next decade. Maybe a 2 generations forwards Intel octacore CPU plus a Larrabee 3rd generation or so would be enough, but developing such an emulator would be many years of work.
The PS3 has even more computing power (although its GPU is weaker).
the gpu is a g71 nvida gpu class.
(09-03-2009, 03:41 AM)boogerlad Wrote: [ -> ]the gpu is a g71 nvida gpu class.
WIKIPEDIA FTW1!1!
i am a nintendo fanboy anyway

(09-02-2009, 05:31 PM)omegadox Wrote: [ -> ]PS3: 8 PowerPC "Cell" CPUs, ...
XBOX 360: Hyper-Threaded Trio 64-bit PowerPC Xenon Processor @ 3.2Ghz, ATI Xenos GPU @ 500Mhz (based on ATI Radeon R600 Videocard), Implemented Hypervisor system, Vector Unit Processor, 512MB RAM, Highly encrypted hardware system (Encrypted RAM using a checksum system), Unknown Kernel System, Signed Code execution system, ...
dont forget more shaders /irc joke
ANYWAY, that pretty much sums up the 360 ye
(09-04-2009, 12:24 AM)Daco Wrote: [ -> ]dont forget more shaders /irc joke
OMFG MOAR SHADERZ OF OVA 9 THOUSAAAND!!!
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Well, Xbox is a big problem of emulation at the moment, it's working really REALLY badly.