(05-07-2016, 07:53 AM)Lumbeeslayer Wrote: [ -> ][color=#000000]Please help i'm trying to play single player using Dolphin to GBA. Am running Dolphin 4.0-9050 and the latest Visual Boy Advance-M from github. The game runs at full speed and perfect on both Dolphin and Visual Boy Advance window, but my only problem is my character is hitching when walking. I don't know the cause of this am using the same settings provided on the Dolphin wiki page for this game. I tried changing every setting within Visual Boy Advance but the hitching won't stop.
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[color=#000000]Also aside from the jittering/hitching from the characters in multiplayer, the characters will not focus their spells or attacks. Instead of focusing, its almost like turbo was on for the attack button but its not, when holding the attack button the character keeps rapidly attacking, and when all i'm doing is just holding the button not tapping it. Here is a YouTube video i uploaded showing the issue. [color=#006abd]https://www.youtube.com/watch?v=UEUnDb3eAMk[/color][/color]
My game does the same thing. On and off though. I think it's a VBA-M limitation. Try disabling idle-skipping. Four swords adventures had the same problem and that fixes it. IIRC though, I don't remember anything fixing that problem for me.

(05-07-2016, 10:20 AM)Invader Wrote: [ -> ]My game does the same thing. On and off though. I think it's a VBA-M limitation. Try disabling idle-skipping. Four swords adventures had the same problem and that fixes it. IIRC though, I don't remember anything fixing that problem for me. 
Ok I disabled ideal-skipping within Dolphin but the problem still remains. I also went as far as disabling dual core and trying the JITIL Recompiler (slow,experimental) but still the problem exists.
(05-07-2016, 11:10 AM)Lumbeeslayer Wrote: [ -> ]Ok I disabled ideal-skipping within Dolphin but the problem still remains. I also went as far as disabling dual core and trying the JITIL Recompiler (slow,experimental) but still the problem exists.
Someone should probably file an issue report. This might not be fixable on Dolphin's end though, so it might get marked as invalid. No harm in trying though.

(05-07-2016, 01:42 PM)Invader Wrote: [ -> ]Someone should probably file an issue report. This might not be fixable on Dolphin's end though, so it might get marked as invalid. No harm in trying though. 
Ok i posted the issue on
https://bugs.dolphin-emu.org/issues/9528, hopefully it won't get invalid.
Can anyone please try linking The Sims Bustin' Out GBA version with GCN version (obviously)? Because I probably have weak PC to do that and only x86. And I heard that the connection was a little fixed in the later versions (x64 only). I tried it once and I got the reward in the GCN version but nothing in the GBA version. I still have yet to play the GCN version although I've already completed the GBA one like a year or so ago. I heard that there's supposed to be a some kind of a secret level in the GBA version that you unlock by linking,I only got "Downloading content..." or something like that and the game was lagging as hell... Please let me know if you get it to work and I'll try to get myself some GCN save and I'll send them both to you so you can unlock the stuff for me (please?).
hi all, i got it work but after doing a quicksave , I turned the dolphin emulator off and also the gba emulator off, I came back to play but when I try to use tingle again it says tingle is alr3ady called to check gba. I have the gba already setup but it just shows "gameboy". Is there a way to turn the tingle off prior to turning dolphin off? so I do not get this message. I cannot use tingle anymore since it keeps saying he is already called.
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It would be better to start a new thread in the Support Forum.