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In Death Space Extraction with EFB Copies to Texture I get these weird graphical blur bugs:
[Image: deadspaceg_zps0b2bd3c1.png]

Setting EFB copies to Ram fixes the issue but the FPS drops a lot making the game unplayable. Does anyone know any workaround to this issue? Also I am using an emulated wiimote (360 controller) but I cant get past the part in the first chapter where you have to twist sideways the wiimote to activate alt-fire, anyone knows how to do that with the emulated wiimote?
Apparently this is an old issue with dolphin that hasnt been fixed and got worse with the latest versions:
http://code.google.com/p/dolphin-emu/iss...il?id=5862


The game used to run a lot better in older versions and with perfect fps and no graphical bugs, I wonder why it runs worse in the latest dev.?:

http://code.google.com/p/dolphin-emu/iss...il?id=6261
https://www.youtube.com/watch?v=h6kSgsCAz2s
(02-10-2015, 04:48 AM)talos91 Wrote: [ -> ]Apparently this is an old issue with dolphin that hasnt been fixed and got worse with the latest versions:
http://code.google.com/p/dolphin-emu/iss...il?id=5862


The game used to run a lot better in older versions and with perfect fps and no graphical bugs, I wonder why it runs worse in the latest dev.?:

http://code.google.com/p/dolphin-emu/iss...il?id=6261
https://www.youtube.com/watch?v=h6kSgsCAz2s

That's an invalid issue, if a game needs efb to ram it needs it for a reason.
(02-10-2015, 06:24 AM)Link_to_the_past Wrote: [ -> ]
(02-10-2015, 04:48 AM)talos91 Wrote: [ -> ]Apparently this is an old issue with dolphin that hasnt been fixed and got worse with the latest versions:
http://code.google.com/p/dolphin-emu/iss...il?id=5862


The game used to run a lot better in older versions and with perfect fps and no graphical bugs, I wonder why it runs worse in the latest dev.?:

http://code.google.com/p/dolphin-emu/iss...il?id=6261
https://www.youtube.com/watch?v=h6kSgsCAz2s

That's an invalid issue, if a game needs efb to ram it needs it for a reason.

Yet the game used to run at full fps and no graphical bugs with EFB to texture in old builds before 3.0, with each new version the game gets more broken. I wonder if a dev could look into this, the newest versions should run this game better.
(02-10-2015, 07:05 AM)talos91 Wrote: [ -> ]
(02-10-2015, 06:24 AM)Link_to_the_past Wrote: [ -> ]
(02-10-2015, 04:48 AM)talos91 Wrote: [ -> ]Apparently this is an old issue with dolphin that hasnt been fixed and got worse with the latest versions:
http://code.google.com/p/dolphin-emu/iss...il?id=5862


The game used to run a lot better in older versions and with perfect fps and no graphical bugs, I wonder why it runs worse in the latest dev.?:

http://code.google.com/p/dolphin-emu/iss...il?id=6261
https://www.youtube.com/watch?v=h6kSgsCAz2s

That's an invalid issue, if a game needs efb to ram it needs it for a reason.

Yet the game used to run at full fps and no graphical bugs with EFB to texture in old builds before 3.0, with each new version the game gets more broken. I wonder if a dev could look into this, the newest versions should run this game better.

Perhaps because something was broken back then that now with accurate emulation it works instead of the opposite. Also playable is relative to the power of the system used, here it is definitely playable.

Hmm, something came to my mind, try efb to texture and disable fog with latest dev, that is probably what you meant. You will break fog but it will probably work ok otherwise.
(02-10-2015, 07:40 AM)Link_to_the_past Wrote: [ -> ]
(02-10-2015, 07:05 AM)talos91 Wrote: [ -> ]
(02-10-2015, 06:24 AM)Link_to_the_past Wrote: [ -> ]
(02-10-2015, 04:48 AM)talos91 Wrote: [ -> ]Apparently this is an old issue with dolphin that hasnt been fixed and got worse with the latest versions:
http://code.google.com/p/dolphin-emu/iss...il?id=5862


The game used to run a lot better in older versions and with perfect fps and no graphical bugs, I wonder why it runs worse in the latest dev.?:

http://code.google.com/p/dolphin-emu/iss...il?id=6261
https://www.youtube.com/watch?v=h6kSgsCAz2s

That's an invalid issue, if a game needs efb to ram it needs it for a reason.

Yet the game used to run at full fps and no graphical bugs with EFB to texture in old builds before 3.0, with each new version the game gets more broken. I wonder if a dev could look into this, the newest versions should run this game better.

Perhaps because something was broken back then that now with accurate emulation it works instead of the opposite. Also playable is relative to the power of the system used, here it is definitely playable.

Hmm, something came to my mind, try efb to texture and disable fog with latest dev, that is probably what you meant. You will break fog but it will probably work ok otherwise.

Wow that fixed it. So it was the fog that was causing the bluriness, now I am able to play with the efb to texture fps, thanks a lot. Also if anyone is stuck at the part where you have to use the alt fire just assign buttons to the left and right tilt then hold right or left tilt and hold the assigned B button to shoot, in the part with the glow worms assign buttons to up and down swing and press them repeatedly to activate the glow worm.
New problem......
In chapter 2 the game freezes in this part for some reason no matter what settings I use:
[Image: deadspacefr_zps1b2d8b25.png]

I am using the pal version, any ideas guys?
Tried dumping again and tried the NTSC version but the freezing still happens in chapter 2 with fps dropping to 0, definitely something wrong with the newest build, has anyone experienced this issue? any ideas? how can I report this to the dolphin devs?
Whats the MD5 hash of your dump?
(02-11-2015, 03:04 AM)KHg8m3r Wrote: [ -> ]Whats the MD5 hash of your dump?

0c3812a79d615db1e7935a28361b7df9
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