Dolphin, the GameCube and Wii emulator - Forums

Full Version: "Overclocking" Compatibility List + Guide
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(01-13-2015, 04:31 AM)Jhonn Wrote: [ -> ]By the way, where's the source code of this modification? As far as I remember, you can't distribute only binaries of GPL applications, source must be provided too...

Right here xD

https://github.com/dolphin-emu/dolphin/commit/c2c950108d32b1f6ee196e956890e23656bd23a8
(01-13-2015, 04:40 AM)MugenAttack Wrote: [ -> ]this seems more like frame skipping to me. ssbm when overclock is set to 0.10000 it gives a full speed but seems like its skipping frames. fps saids between 5-7 and it plays like its about fullspeed.

edit:
2.0000 gives a more perfect result and it can dip to 27fps and still seem fullspeed. i can see this as more like a form of frame skipping than overclocking.

vid:
http://youtu.be/mvwoXVGWktE (overclock set at 2.0000)
Great speed up ! Awesome Smile

@Everythingportable : Add Sonic Riders, light speed up with overclock=2.0000 and Metroid Prime, great speed up with 0.25/0.5 but still unplayable
tested starfox adventures, overclock=0.20000 speed up for cutscenes. the game suffers from graphics glitches though and as soon as you get on the flying boat you fall through the floor but the speed seems playable except for that one problem.
(01-13-2015, 05:25 AM)Kwee Wrote: [ -> ]
(01-13-2015, 04:40 AM)MugenAttack Wrote: [ -> ]this seems more like frame skipping to me. ssbm when overclock is set to 0.10000 it gives a full speed but seems like its skipping frames. fps saids between 5-7 and it plays like its about fullspeed.

edit:
2.0000 gives a more perfect result and it can dip to 27fps and still seem fullspeed. i can see this as more like a form of frame skipping than overclocking.

vid:
http://youtu.be/mvwoXVGWktE (overclock set at 2.0000)
Great speed up ! Awesome Smile

@Everythingportable : Add Sonic Riders, light speed up with overclock=2.0000 and Metroid Prime, great speed up with 0.25/0.5 but still unplayable

Added = )
(01-13-2015, 06:41 AM)EverythingPortable Wrote: [ -> ]
(01-13-2015, 05:25 AM)Kwee Wrote: [ -> ]
(01-13-2015, 04:40 AM)MugenAttack Wrote: [ -> ]this seems more like frame skipping to me. ssbm when overclock is set to 0.10000 it gives a full speed but seems like its skipping frames. fps saids between 5-7 and it plays like its about fullspeed.

edit:
2.0000 gives a more perfect result and it can dip to 27fps and still seem fullspeed. i can see this as more like a form of frame skipping than overclocking.

vid:
http://youtu.be/mvwoXVGWktE (overclock set at 2.0000)
Great speed up ! Awesome Smile

@Everythingportable : Add Sonic Riders, light speed up with overclock=2.0000 and Metroid Prime, great speed up with 0.25/0.5 but still unplayable

Added = )

Okami menu huge boost, 8 fps to 60+, unfortunly despite of high fps, the game lag like hell.

Not Working/Only Menus/Intro : +Mario Party 4 +Rayman 3: Hoodlum Havoc

Many games need to be tested : Fire Emblem Path of Radiance, Dragon Ball Z: Budokai 2, The Sims
starfox assault, overclock=0.25 works and playable. suffers from some graphic glitches the overclock makes the sound better.
(01-13-2015, 07:34 AM)MugenAttack Wrote: [ -> ]starfox assault, overclock=0.25 works and playable. suffers from some graphic glitches the overclock makes the sound better.

Great ! Worms 3D seem to like overclock =0.25 but crash before loading, don't add on this list.

Tony Hawk Pro Skater 3 full speed ! Big Grin

2 games at full speed for now. This is great !
This feature turned out to be a lot more nifty than I thought. Now that Paper Mario runs fullspeed, the sound isn't unbearable like when it previously ran at 50% speed. I knew this would maybe help for some games, didn't realize it was this good though. I'll be right back; I'm going to add a setting for this in the Android UI so we don't have to edit the .ini anymore.
(01-13-2015, 07:51 AM)SeannyM Wrote: [ -> ]This feature turned out to be a lot more nifty than I thought. Now that Paper Mario runs fullspeed, the sound isn't unbearable like when it previously ran at 50% speed. I knew this would maybe help for some games, didn't realize it was this good though. I'll be right back; I'm going to add a setting for this in the Android UI so we don't have to edit the .ini anymore.
Don't break our dreams, we know that but we are happy to run full speed. We like proof of concept Big Grin Thanks for this add but need another fix for Android emulation work again. This commit fix the second break https://github.com/dolphin-emu/dolphin/commit/5b825e909199b47045d3f37c1fa0f70d8bfe370f

Nice to read you.

Regards.
lol, my favorite part has got to be that the music in games is full speed now. It's still really not making the games run faster, some parts do, but I find that Mario still walks just as slow as he did without underclock. It is a nice feature though, and more useful than I originally thought before trying it myself.
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