What if dolphin was ported to the Wii via a Homebrew App?
It could be like a USB loader that also does netplay. Since Nintendo does not support wifi for it's old wii games, a dolphin app using real wii hardware could bring back online multiplayer to those games plus every other wii and gamecube games that never had online play to begin with.
Is this possible. If dolphin can be ported to android, I would hope it could be ported to a real wii. Cross platform Wii and PC netplay sounds hot. Anyone now about this?
(01-12-2015, 12:14 PM)tueidj Wrote: [ -> ]Not possible.
Which part? Dolphin on the Wii or the netplay.
Many emulators have been ported to Wii Homebrew for consoles such as playstation and old nintendo systems. I don't know things about computers and coding and such, but couldn't the dolphin interface and netplay code be ported without the need to emulate the hardware?
In all of those cases the system being emulated had much lower complexity (RAM, CPU etc.) than the wii. Trying to emulate the wii on a wii is like trying to put a box inside another box that is the same size.
You want to run a wii emulator on a wii.....that makes no sense.
BeefCake Wrote:but couldn't the dolphin interface and netplay code be ported without the need to emulate the hardware?
What you're talking about would not be an emulator nor would it be dolphin.
Edit: Ninja'd
There's
this to look forward to.
That's the thing. Emulating the hardware is what Dolphin does. It's almost all of what Dolphin does, and everything else is secondary. What you're asking is similar to asking someone to port an android emulator to android so you can play android games on your android phone.
It seems what you want is just netplay for the Wii. That's not impossible. Unfortunately, it's so close to being impossible that it might as well be. The Wii has no operating system - every game runs with no abstraction. This means there's no opportunity to inject code for netplay into every game (without millions of hours of work doing it on a game-by-game basis). What could be done is have some kind of chip put between the bluetooth and the main CPU which recorded input from local controllers, and sent that to the other chips in the same session, and then when a chip had the input from all the connected controllers, it would send it to the console. This would still break if the connection wasn't incredibly low latency, or if random number generation was done with a locally-sourced seed. You'd also need a very large amount of money to hire the staff to debug the bit of the console you were hijacking, and the staff to design a chip to do what you wanted, and the resources to build it. Another option would be to stream the video of the Wii to all the players, and have robots that copy remote players operate the controls in the same room as the console. Basically, all of these options are far more complicated than Dolphin is. They're probably almost as complicated as recreating online servers using only games with no recorded traffic from those games communicating with the real servers.
Correct. I just want the netplay. I hoped that a netplay function could be implemented into a usb loader so that a second controller could be added before the game is booted, and then maintained over the internet once the game is running.
I know that the program I use for booting gamecube games from an SD card on my Wii, NINTENDONT, can emulate memory cards while the game is running. Not sure if this is done by having NINTENDONT run in the background while I play smash bros melee or not, but it works!
This sounds less like a dolphin project the more I think about it, but I wouldn't know where else to ask because the netplay community I am part of used dolphin exclusively. I want netplay to be available to the many more people with wii over those who have computers that can reliably run smash bros melee for netplay.
Actually, discount what I said. ED2's link looks like it disproves a lot of what I said. No robots were used in that video.
(01-12-2015, 12:33 PM)ExtremeDude2 Wrote: [ -> ]There's this to look forward to.
your link isn't working for me. can you post the exact url please?