Dolphin, the GameCube and Wii emulator - Forums

Full Version: Dolphin dev build doesn't start, stable version works
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snk64

Hello.
I tried running the latest dev builds of Dolphin, but it does not start.When i double-click on the Dolphin.exe, it looks like it's trying to start the program but it doesn't.
I noticed after that it creates an exeptioninfo.txt file next to the exe, with the following lines in the txt:
Unhandled Exception
Code: 0xC0000005
Call stack info:
Dolphin!0x00ACA2CF : ?

I reinstalled the Visual C++ 2013 and 2012 x64 redistributable, but still doesn't start.
The stable releases work fine.
I'm using Win 7 x64, on an i5 2500k, 8GB RAM, GTX 970 with the latest drivers.
Any ideas what should i try to make the dev builds work?

Xailo

I am also having the exact same issue as in this thread but was unable to find any solutions online. Our systems are very similar.
Win 7 x64, i5 2500k processor, 8BG Ram, GTX 670 with drivers currently updated.
Find the first dev build causing the issue?

Xailo

After investigating, the latest version that works for me is 4.0-4589. The next version 4.0-4594 which this crash starts on is Added GameCube Adapter support (PR #1678 from skidau)

Xailo

I have found the issue. This was related to my motherboard gigabyte p67x-ud3-b3 usb drivers being outdated. Once I updated to the latest version, the latest version of Dolphin Dev loaded up fine.