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Full Version: Exclusive fullscreen mode doesn't work on OpenGL
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I can't get exclusive fullscreen to work under OpenGL, it makes no difference if I enable borderless fullscreen or not. It works perfectly fine under D3D and I can tell because alt-tabbing to a different window is not immediate and the mouse pointer flashes 3 times before disappearing in full screen. Am I the only person experiencing this?
OpenGL actually attains Exclusive Fullscreen a lot more quickly than D3D for me, so it's a lot harder to tell.

bailey89

Yes, exclusive fullscreen is also not working on OpenGL for me. I can confirm this. I think it stopped working since I updated my Nvidia drivers to 344.60. Can anyone confirm this?
I think that may be true.

bailey89

Does the development team have any plans of patching this up? Any known fixes right now? I don't want to revert to my previous Nvidia drivers if possible.

bailey89

Hi there, any news on this?