Hey guys, take a look at this new
PS2 emulator:
http://purei.org/
It's for Windows, the the dev who is
developing said that will begin to do
some test on his Tegra K1 device (he
said it some months ago, maybe
already tested):
Quote:
Yeah, it looks quite promising. I
ordered a Tegra K1 device last
week-end to do some tests. I'm
probably going to start adding
support for FPU and SIMD
primitives on ARM in the JIT
compiler while I wait for the device
to arrive.
Maybe soon we'll have a PS2
emulator on Android.
Look here:
https://github.com/
jpd002/Play-/issues/7
EDIT: Of course this emulator will
take a lot of months to get working
on android if him really start working
on the port.
You're right. I saw that a few days ago.
First PSP, now GC/Wii, and in the future PS2 on Android phones/tablets? The future of gaming looks bright.
In 10 years it might be able to run most games well. Don't get your hopes too high people, it's going to take some time. And definitely don't buy a new phone just for this.
The hardware won't need 10 years. I'd say 3-4 years at the most before phones have the hardware necessary to emulate the PS2. Especially if VISC catches on.
This means no focus on emulation accuracy , so people rather run a slow buggy emulator on some cheap android device, PS2 is a Console, not a Touch Screen Device.
No the emulator could be as accurate as PCSX2 and work just fine. Intel's Baytrail can run Persona 4 at 60fps. I know because I've tested this myself.
Software mode is accurate enough and it runs waaay faster then Dolphin's software mode.
DatKid20 Wrote:The hardware won't need 10 years. I'd say 3-4 years at the most before phones have the hardware necessary to emulate the PS2. Especially if VISC catches on.
The current growth rate of performance per core is only 10-20% per year. And it's slowing down every year. That is not fast enough for most games to run well in that time.
And we have no idea how VISC will effect the performance of these emulators (assuming it even gets implemented) considering the only application they've run so far is IPC SPEC 2006. The pentium 4 and itanium also had good scores in comparable synthetic benchmarks back in the day. Itanium even managed deliver on its 3x IPC promises but at the expense of a 60% drop in clock rate which kept performance about the same as competitors. Don't assume that every new promising idea is going to change the world. Assuming that it does get implemented soon and delivers 2-3x the IPC of current ARM cpus then it could bring performance per core of smartphones up the levels of current laptops/desktops. But that's a big if.
DatKid20 Wrote:Intel's Baytrail can run Persona 4 at 60fps. I know because I've tested this myself.
That's only one game though. Most popular titles don't run well on baytrail. And baytrail is much faster than current smartphone cpus.
This application looks promising as is emulation on smartphones in general. But don't assume that phones now or in the near future are going to be comparable to emulation on current laptops/desktops.