Hi all,
I came across the forums because of talk about the Tegra denver chip. Several people are enthusiastic about the potential benefits it could provide to Dolphin on Android.
The first commercially available tablet to contain the chip is supposed to be the Nexus 9. Is anyone here planning on getting it? If anyone does, will you do videos showing how Dolphin runs on it?
Dont know until actual testing is done.
If it does actually come with the 64-bit Nvidia K1 like people say, then it may be able to play some lightweight games at fullspeed, since the 32-bit Nvidia K1 can get some lightweight games to run at full-speed. We just hope their in-order-operation style is actually efficient with handling Dolphin code
Well, games that I know are lightweight include Zelda Wind Waker, Luigi's Mansion, Bomberman Generation, Mario Kart Double Dash, Wii Sports, WarioWare Smooth Moves, among others. People often say Timesplitters, Super Monkey Ball, Crazy Taxy and Ikaruga are lightweight too, but I haven't tested these...
You forgot about Smash Bros Brawl which is pretty lightweight.
I read somewhere that Super Smash Bros Brawl doesn't boot or get a black screen when starting a match in Dolphin for Android. Also, SSBB is more demanding than the other games I listed (especially with 4 players), so I left it out...
According to other posts around the forums, Kirby Air Ride, Animal Crossing and New Super Mario Bros. are also considered to be lightweight games. Or at least, that's what other members have posted.
Benchmark results are on GLBenchmark for the Nexus 9.
Looks like Google is bending us over and disabling the ability to make a desktop OpenGL context so we'll be stuck with OpenGL ES 3.1.
Once again Google crippling things that developers want. First it was OpenCL and now it is desktop OpenGL.
http://gfxbench.com/device.jsp?benchmark=gfx30&os=Android&api=gl&D=Google+Nexus+9&testgroup=info
For anyone who wants to know how to determine if a application supports desktop GL, expand the 3D API bit. Look for EGL_RENDERABLE_TYPE. If the type is 71 then it supports GL, GLES3, GLES2, and GL. If it is 69 then it removes the GL context creation. Compare the Nexus 9 to the Nvidia Shield tablet if you want to see a device that does provide OpenGL...
Can't you install Linux on a Nexus device and just use libhybris or if Nvidia has downloadable ARM drivers use those?
Nvidia has video drivers for both ARMv7 and AArch64 in Linux. So it should work fine. That doesn't cover regular users that will just be using it as an Android device though.