Runs pretty fine here, 40fps when there are more than a few enemies, full 60fps when less. The slowdown isn't really annoying, it's very playable.
I haven't even finished the first stage, just messing around with it. Anyone else noticed their mouths at the briefing don't move ? lol
(03-02-2010, 08:06 PM)GodRays Wrote: [ -> ]Anyone else noticed their mouths at the briefing don't move ? lol
they do in DSP LLE plugin
(03-03-2010, 01:24 AM)James333 Wrote: [ -> ] (03-02-2010, 08:06 PM)GodRays Wrote: [ -> ]Anyone else noticed their mouths at the briefing don't move ? lol
they do in DSP LLE plugin
Yep, you're right. Although I have no sounds in videos and the sound is distorted.
Ah, the wonders of emulation

No problems with sound here... Mouths not moving and the occasional distortion in movies I have noticed though. Running it in Spellforce's R5135 SSE4.2 build.
I was talking about using the DSPLLE plugin. It's fine with DSLHLE. Use safe texture cache to avoid most gfx glitches, otherwise vids are screwed.
Runs at nice speed as well, almost fullspeed.
My mistake, it was late last night and I thought I was replying to the Starfox Adventures thread. Starfox Assault runs about full speed constantly for me as well.
Hey I got one question for you guys. I saw in the thread about games that does not require a strong cpu that this one was listed with a 1,6 Ghz dual cpu? But in the official thread it say that this game requires a strong computer. I am a little bit confused? So whats the deal does it require a strong cpu because the look of the game is great so?
It runs pretty good, man, I don't think it requires a good PC.
Anyway, I was kinda wrong about STC, it doesn't fix the videos, some are still broken (heavy flickering)
How to fix it ?
(03-17-2010, 11:12 AM)GodRays Wrote: [ -> ]It runs pretty good, man, I don't think it requires a good PC.
Anyway, I was kinda wrong about STC, it doesn't fix the videos, some are still broken (heavy flickering)
How to fix it ?
Disable all the enchancements or idk , once I fixed them ... somehow
Hmmm, it gets back to normal if I enter or exit from fullscreen.