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Full Version: [GC] Star Fox: Assault
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[Image: logo2m7xj.png]

About the game (IGN.com)
Team Star Fox is back for their most intense combat yet, as they engage a new threat by air and by land! A few years after disaster was barely averted on Dinosaur Planet, Lylat Central Command gets wind of a new threat spreading throughout the solar system. The Star Fox team is sent in to engage this new enemy but what begins as a standard combat mission quickly takes a drastic turn. Classic team members, Fox McCloud, Slippy Toad, Peppy Hare and Falco Lombardi, join forces with some new faces to create the most formidable team in the history of this celebrated series: the Star Fox armada.

Emulation Status & Speed
    Issues:
  • You need to turn on "Safe Texture Cache" to fix some graphics glitches.

    Emulation Speed
  • The game requires a good CPU to play this game at full speed, though I am able to run it at almost full speed (Rig in Signature).

Additional Information
The game works perfectly, I've also had some fun with my friend in versus Smile

Screenshots
[Image: 2009-03-24_181303mokz.png][Image: 2009-03-24_1813494trt.png][Image: 2009-03-24_1815088v6y.png][Image: 2009-03-24_181522rsbz.png][Image: 2009-03-24_181633mupy.png][Image: 2009-03-24_181654zq1t.png][Image: 2009-03-24_181714cufv.png][Image: 2009-03-24_181832yw41.png]

Reynaldo

Hi, I wonder how you got it working, I just downloaded version 2275 of Dolphin, and it states that only the intro is working, and it does hang at the end of it. PAL version BTW. This is on Vista x64, q6600 at 3Ghz, 4GB RAM and 8800GT. Thanks!

EDIT:
Tried the 32bit version and it works fine, however, hangs at the end of the first level!
(03-28-2009, 10:38 AM)Reynaldo Wrote: [ -> ]Tried the 32bit version and it works fine, however, hangs at the end of the first level!

Yes, I mentioned that already.
This PAL version with problem after the frit level too Sad

Reynaldo

(03-29-2009, 04:51 AM)Kraid Wrote: [ -> ]Yes, I mentioned that already.

The PAL version also hangs, not just the NTSC.
I have actually manged to get it pass the first area without the hang on the NTSC version, how though i'm not sure, it might have been because I was runing it in the native resolution...

Still after I got passed that once you get to the last boss it glitched for me, first section the boss decided to glitch halfway into the ground and the second section it just... vanished, turned invisble, couldn't see it, couldn't shoot it. Which meant I had to quit Sad

Haven't got pass the crash since.
(04-05-2009, 03:30 AM)Kreka_X Wrote: [ -> ]I have actually manged to get it pass the first area without the hang on the NTSC version, how though i'm not sure, it might have been because I was runing it in the native resolution...

Still after I got passed that once you get to the last boss it glitched for me, first section the boss decided to glitch halfway into the ground and the second section it just... vanished, turned invisble, couldn't see it, couldn't shoot it. Which meant I had to quit Sad

Haven't got pass the crash since.

I'll try it with native resolution now, thanks for the info.

EDIT:
Indeed, it works Smile
Pretty wired though :o
Not work for meSad
couple more bugs to report, firstly during the briefing sections before each level all the charecters turn purple and white for some reason (although I can see it worked fine for you in those screenshots). On versus mode it crashes if you don't press start to begin the match while the camera pans round the stage at the beginning and when your character is on foot the models screw up fairly badly (arms being streched, legs spazing out, etc...). Still its all playable, just a few visual glitches and one potential crash spot.

Speaking of crashes has anyone been able to get past the hang on the first level more than once? I'm still having problems getting through that spot.

Version is NTSC, ISO format.

EDIT: Ok, just booted the game up again and for some reason the purple/white charecters during the briefing have returned to normal... this game confuses me :S
EDITx2: Got past the hang again, try disabling Dual core support.
Kreka_X : PAL VERSION ONLY SUPPORTED , i think !
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