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Full Version: Can you fix PSO 1&2 white screen in Direct3d?
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I am talking about this issue: http://code.google.com/p/dolphin-emu/iss...il?id=6268

I know using OpenGL fixes the issue but the problem is that the OpenGL backend runs games very very slowly on my pc and Direct3D runs the game at full speed, the fix suggested in that thread works but the menus appear all messed up and you cant fully read them making the game unplayable, using the mouse to pan and zoom to try to fix the menus is impossible because the white screen never really dissapears, here is an example:
[Image: pso2_zps4f265b25.png]
[Image: pso1_zpsfb1b9a3a.png]

As you can see the freelook fix doesnt make the white box dissapear, the white screen is the only thing in the way to make this game 100% playable in Direct3d, so my question is: Is it possible for you to fix this issue in later releases?
Cause that would be awesome.
Use the build from here: https://forums.dolphin-emu.org/Thread-cu...ring-fixes
It should be fixed for direct 3d. Just drop the .exe file in a latest dev folder and run it.
For some reason google drive doesnt let me download the file in any of the links. Could you upload the file somewhere else and share it?
(09-24-2014, 01:48 AM)talos91 Wrote: [ -> ]For some reason google drive doesnt let me download the file in any of the links. Could you upload the file somewhere else and share it?

Here a mediafire link: https://www.mediafire.com/?bt5uam2t4797cic
(09-24-2014, 01:55 AM)Link_to_the_past Wrote: [ -> ]
(09-24-2014, 01:48 AM)talos91 Wrote: [ -> ]For some reason google drive doesnt let me download the file in any of the links. Could you upload the file somewhere else and share it?

Here a mediafire link: https://www.mediafire.com/?bt5uam2t4797cic

Thanks a lot, tried it but all I get is a blackscreen when running a game but the sound from the game can be heard, it also happens when I change the backend to opengl, tried different graphic settings no luck, very strange as the latest dev version works great and I have both exe in the same folder.
(09-24-2014, 02:54 AM)talos91 Wrote: [ -> ]
(09-24-2014, 01:55 AM)Link_to_the_past Wrote: [ -> ]
(09-24-2014, 01:48 AM)talos91 Wrote: [ -> ]For some reason google drive doesnt let me download the file in any of the links. Could you upload the file somewhere else and share it?

Here a mediafire link: https://www.mediafire.com/?bt5uam2t4797cic

Thanks a lot, tried it but all I get is a blackscreen when running a game but the sound from the game can be heard, it also happens when I change the backend to opengl, tried different graphic settings no luck, very strange as the latest dev version works great and I have both exe in the same folder.

Probably something to do with your intel video card, you are stuck then.
Damn, could someone else please test that build and tell me if it is working for you using Direct3d? If you can also test PSO using that build that would be great too.
Galop1n's build does fix it, but it breaks so many other things it's not worth using outside of testing. The reason D3D is broken is complicated and has to do with how it doesn't clip things close to the screen. This is compounded by broken emulation of the clipping plane in video common, which leads to there being no correct solution right now in some games. In PSO, the glitch falls toward OpenGL to work, where as games like Sonic Colors fall toward D3D to work and OGL to be glitched. There is no solution.