09-10-2014, 11:35 AM
Honestly if a 7850 is enough the OP could just use a r7-265 or a 750ti. Nothing higher is really worthwhile if you just need 4k for whatever reason.
(09-10-2014, 07:28 AM)Lumbeeslayer Wrote: [ -> ](09-09-2014, 11:49 PM)Link_to_the_past Wrote: [ -> ](09-09-2014, 11:31 PM)Lumbeeslayer Wrote: [ -> ]Actually a Radeon r9 290 would be good for 4K, now bare end mind that OpenGL is Faster then Direct3D. So even a Radeon 280x can get 4K on OpenGL. Am also planning to get a 4K TV which is the new Vizio P Series, and am planning to wait for Radeon r9 390x not just for dolphin but for PC games too. If a graphics card can already render at 4x Internal Resolution shouldn't it already be ready for 4K on Dolphin?
Well 4x internal is close to 4k but still lower. 4x => 2560 * 2112 = 5.406.720 pixels while 4K is 3840 * 2160 = 8.294.400 pixels. 4K has basically about 55% more pixels, not much higher than 4x so it could give you a good estimate. To give you an example going from 720p to 1080p more than doubles the pixels so the jump from 4x to 4K is smaller.
Actually what I meant is Dolphin Renders the Game According to the resolution that is set. 4K at 4x Resolution wouldn't necessary be 4K unless Auto is Set in the Internal Resolution then Dolphin Will Be Rendering at 4K with a desktop Resolution of 4K. Sure a Radeon 7850 can handle 4K at 4x Resolution but it wouldn't be rendering at 4K unless set to auto so you get half the pixels now I don't know how that would look on a 4K display, but technically you might as well say your playing at 2K on a 4K monitor. OpenGL is much faster then Direct3D so 4K Probley should be easy to achieve even on a Radeon 7850. I tested the Dolphin Build that had 5x and 6x Internal resolution on Zelda Windwaker and there wasn't any performance hit on OpenGL but when I tried Direct3D the fps was a little lower.