I want to test the most stable emulated games on this alpha version to see what framerate i would get (wind waker just had too many bugs and glitches)
I fixed the topic to not mislead to my actual question

(09-01-2014, 11:59 PM)Jhonn Wrote: [ -> ]Well, if you have a Tegra K1-based device, the compatibility is as good as in the PC, but it'll handle only the lightweight games since its CPU isn't that powerful. If you're using something with a Qualcomm GPU inside, forget it, their drivers are buggy like hell and no games are playable on it at the moment...
More details here: https://dolphin-emu.org/blog/2013/09/26/dolphin-emulator-and-opengl-drivers-hall-fameshame/
ALrighty. Cause now i use galaxy note 3 quad.
I will get the shield tablet later when i either have saved up for it or the price of it has dropped a bit

Actually Android Compatibility is nowhere near good as PC because the JITARM is a lot less compatible.
(09-02-2014, 07:13 AM)JMC47 Wrote: [ -> ]Actually Android Compatibility is nowhere near good as PC because the JITARM is a lot less compatible.
If i remember correctly mmu emulation is not done yet? That would harm compatibility a lot with gamecube games. The number that uses mmu or mmu speed hack is very big.
(09-02-2014, 07:13 AM)JMC47 Wrote: [ -> ]Actually Android Compatibility is nowhere near good as PC because the JITARM is a lot less compatible.
Well, I know that some features aren't emulated by JITARM yet, in that case it would fallback to interpreter, so, although slow, it would work the same as in PC, wouldn't?
No like, some of the instructions in the JITARM are just less accurate, and cause some games to crash.