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Full Version: Performance in huge window
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Hi guys.

i noticed a problem recently but before i open an issue i like to hear what you think about.

I usually play in windowed mode with native resolution.

then, i resize the window or doubleclick to have it in full screen (but still windowed)


now, what happens :

if i keep the size below ~90% of my screen (1920*1200 res), all stays the same. Same performance for each window size.

If is resize over that or use the maximize window, performance breaks down by a large amount (depends on game 25-75%)

that happens instantly if i change the size by only 1 pixel.


Just to mention before smbd asks : the rendered resolution stays the same, its just scaling !


Anyone else noticed that ?
I just noticed that no matter the mode I try, it is ALWAYS scaled somehow (non-native res)
That happened after jpeterson started messing with the aspect ratios, you can clearly notice some blurness between some pixels.

I tried the various modes by pressing 4, they all scale.
Performance mysteriously increases by 50% if i enable native res.

I even tried running 320 x 240 on non-native, and was slower than 640 x 480 native on.