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Full Version: [Solved] Dolphin game freezes when closed
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Yes, the dump you uploaded showed the freeze occuring in the DLL mayflash ships with their adapters:
You might try to update it.
Code:
2  Id: 14dc.16e0 Suspend: 0 Teb: 00007ff5`ffffb000 Unfrozen
# Child-SP          RetAddr           Call Site
00 00000000`03b9fab8 00007ffb`c88b1cf4 ntdll!NtWriteFile+0xa
01 00000000`03b9fac0 00000000`041a2137 KERNELBASE!WriteFile+0x88
02 00000000`03b9fb40 00000000`041a2690 EZFRD64!DllRegisterServer+0xec7
03 00000000`03b9fb80 00000000`041a2ab8 EZFRD64!DllRegisterServer+0x1420
04 00000000`03b9fbb0 00007ffb`b9e89266 EZFRD64!DllRegisterServer+0x1848
05 00000000`03b9fbe0 00007ffb`b9e75327 dinput8!CEShep_Finalize+0x12
06 00000000`03b9fc10 00007ffb`b9e7e1f3 dinput8!Common_PrivateRelease+0x9f
07 00000000`03b9fc40 00007ffb`b9e7ace9 dinput8!DIDummy_SetupDiCreateDeviceInfoList+0x1154
08 00000000`03b9fc70 00007ffb`b9e80577 dinput8!CDIDev_Finalize+0x25
09 00000000`03b9fca0 00007ffb`b9e75327 dinput8!Common_Unhold+0x1b
0a 00000000`03b9fcd0 00000000`008a5444 dinput8!Common_PrivateRelease+0x9f
0b 00000000`03b9fd00 00000000`008a3574 Dolphin!ciface::ForceFeedback::ForceFeedbackDevice::~ForceFeedbackDevice+0x54 [c:\buildbot\slaves\dolphin\release-win-x64\build\source\core\inputcommon\controllerinterface\forcefeedback\forcefeedbackdevice.cpp @ 43]
0c (Inline Function) --------`-------- Dolphin!ciface::DInput::Joystick::{dtor}+0x27 [c:\buildbot\slaves\dolphin\release-win-x64\build\source\core\inputcommon\controllerinterface\dinput\dinputjoystick.cpp @ 165]
0d 00000000`03b9fd40 00000000`008985ce Dolphin!ciface::DInput::Joystick::`scalar deleting destructor'+0x44
0e 00000000`03b9fd80 00000000`008dc3ac Dolphin!ControllerInterface::Shutdown+0xae [c:\buildbot\slaves\dolphin\release-win-x64\build\source\core\inputcommon\controllerinterface\controllerinterface.cpp @ 84]
0f 00000000`03b9fdd0 00000000`008dcf12 Dolphin!Core::EmuThread+0x52c [c:\buildbot\slaves\dolphin\release-win-x64\build\source\core\core\core.cpp @ 465]
10 (Inline Function) --------`-------- Dolphin!std::_Bind<1,void,void (__cdecl*const)(void)>::_Do_call+0x2 [c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional @ 1149]
11 (Inline Function) --------`-------- Dolphin!std::_Bind<1,void,void (__cdecl*const)(void)>::operator()+0x2 [c:\program files (x86)\microsoft visual studio 12.0\vc\include\functional @ 1137]
12 (Inline Function) --------`-------- Dolphin!std::_LaunchPad<std::_Bind<1,void,void (__cdecl*const)(void)> >::_Run+0xc [c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread @ 195]
13 00000000`03b9fe90 00007ffb`a786d24c Dolphin!std::_LaunchPad<std::_Bind<1,void,void (__cdecl*const)(void)> >::_Go+0x12 [c:\program files (x86)\microsoft visual studio 12.0\vc\include\thr\xthread @ 187]
14 00000000`03b9fec0 00007ffb`a7764f7f msvcp120!_Call_func+0x14 [f:\dd\vctools\crt\crtw32\stdcpp\thr\threadcall.cpp @ 28]
15 00000000`03b9ff00 00007ffb`a7765126 msvcr120!_callthreadstartex+0x17 [f:\dd\vctools\crt\crtw32\startup\threadex.c @ 376]
16 00000000`03b9ff30 00007ffb`ca7116ad msvcr120!_threadstartex+0x102 [f:\dd\vctools\crt\crtw32\startup\threadex.c @ 354]
17 00000000`03b9ff60 00007ffb`cb4334a5 kernel32!BaseThreadInitThunk+0xd
18 00000000`03b9ff90 00000000`00000000 ntdll!RtlUserThreadStart+0x1d
Code:
start             end                 module name
00000000`041a0000 00000000`041c6000   EZFRD64    (deferred)            
    Image path: C:\Windows\USB_Vibration\1A34F705\EZFRD64.dll
    Image name: EZFRD64.dll
    Browse all global symbols  functions  data
    Timestamp:        Mon Aug 13 01:44:51 2012 (5028BE83)
    CheckSum:         000255D2
    ImageSize:        00026000
    File version:     0.0.0.0
    Product version:  0.0.0.0
    File flags:       0 (Mask 0)
    File OS:          0 Unknown Base
    File type:        0.0 Unknown
    File date:        00000000.00000000
    Translations:     0000.04b0 0000.04e4 0409.04b0 0409.04e4
I had the latest driver for the adapter already so I tried uninstalling it and testing a game. The game closed properly so the overall problem was the driver for the adapter. Thank you so much for helping me solve this issue!

Here's the unfrozen dump if you're curious: http://www.mediafire.com/download/k9maau...rozen).zip
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