(08-25-2014, 01:20 PM)KHg8m3r Wrote: [ -> ]Twilight Princess is one of the more heavy games to emulate.
PC games are not comparable to Dolphin. They stress the GPU more, while Dolphin stresses the CPU heavily.
The only other emulator that even comes close to Dolphin is PCSX2, and even then its not as intensive.
Your CPU is getting older, and AMD CPUs aren't known for great single-core speeds anyways, and Dolphin only uses 2 cores (unless you use LLE on thread, in which case it uses 3, but HLE is faster anyways)
I used an older edition of Dolphin, and had no problems before, the only place where it slowed down was in the later parts after getting the shadow pices, then I updated to the 4.0.2 when I read the forms saying it was better on this version, an my amd is a six core normally clocked at 3.2 I over clocked it to 3.8. the only thing that bothers me is the sound is playing 1.8x faster than the evey thing else, the graphics are fine, the adv FPS is any where between 25-30 lowest is 17 when starting the intro.
Switch sound backends and see if that helps.
Clarification: Twilight Princess gets progressively more resource intensive as the games go on, as Hyrule Field gets bigger and bigger, it makes Dolphin slow down. Check out the info on the new Twlight princess speedup:
https://dolphin-emu.org/blog/2014/06/30/dolphin-progress-report-june-2014/ and make sure you have it enabled by right clicking on ZTP and checking under patches.
(08-25-2014, 01:52 PM)KHg8m3r Wrote: [ -> ]Switch sound backends and see if that helps.
Clarification: Twilight Princess gets progressively more resource intensive as the games go on, as Hyrule Field gets bigger and bigger, it makes Dolphin slow down. Check out the info on the new Twlight princess speedup: https://dolphin-emu.org/blog/2014/06/30/dolphin-progress-report-june-2014/ and make sure you have it enabled by right clicking on ZTP and checking under patches.
Yeah I have it checked under the game properties.
This attachment is what my emulator is set too.
First off, use the latest build from here:
https://dolphin-emu.org/download/
Then, under Properties, put all the values back to default. Then, under patches, enable the hyrule field patch.
Under hacks, turn off OpenMP, and put EFB copies to texture.
(08-25-2014, 02:31 PM)KHg8m3r Wrote: [ -> ]First off, use the latest build from here: https://dolphin-emu.org/download/
Then, under Properties, put all the values back to default. Then, under patches, enable the hyrule field patch.
Under hacks, turn off OpenMP, and put EFB copies to texture.
Ok did this, then it slows me down to 10 FPS
Hmmmmm....
Try your settings under Properties using the latest dev build, but turn back on OpenMP and EFB to RAM
(08-25-2014, 02:53 PM)KHg8m3r Wrote: [ -> ]Hmmmmm....
Try your settings under Properties using the latest dev build, but turn back on OpenMP and EFB to RAM
FPS still 10 and now sound is higher pitch and is going as fast as when I started.
You are using 4x internal resolution with a gt 430? That card is worse even than the ancient 8800 gt, turn that down to 2x or even better 1x. I don't use 4x even with my 560 ti which is orders of magnitude faster. Also post all your settings again with the latest dolphin version and the patches section in iso properties.
![[Image: 25077.png]](http://images.anandtech.com/graphs/gt430_101110062219/25077.png)
OK this is what my settings look like after updating to 4.02741,
Under properties for ZTP, turn the idle skipping to default.
Then switch over to D3D backend, and switch over to HLE, as it correctly works in Zelda games now and is faster. (and put it back to default in ZTP properties)
Then turn off Dump Audio, unless you need it for recording something, it will slow you down some.
Try turning fast depth on and see if that helps also