Dolphin, the GameCube and Wii emulator - Forums

Full Version: GC Zelda-Twilight Princess(Audio is accelerated)
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Hi guys I've been looking to see if any one else has this problem, when I start the game the audio is speed up and not all the sounds are there, I have tried playing with the DSP options and nothing, any tips? Current settings are:
DSP LLE recompiler
> DSPLLE on Seprate Thread
> Dump Audio
Audio Backend: XAudio2
Latency 2
Use latest dev build.
(08-25-2014, 10:23 AM)DJBarry004 Wrote: [ -> ]Use latest dev build.

As in Ubuntu? Or Dolphin plugin?
Use the latest Dolphin dev build. You no longer have to use LLE, as HLE now works correctly
(08-25-2014, 11:48 AM)KHg8m3r Wrote: [ -> ]Use the latest Dolphin dev build. You no longer have to use LLE, as HLE now works correctly

All ready using 4.0.2
Turn off the vbeam speedhack, use the latest dev build.
(08-25-2014, 11:51 AM)JMC47 Wrote: [ -> ]Turn off the vbeam speedhack, use the latest dev build.

Ok tried that now every thing has slowed down to 13 to 17 FPS and sound is choppy
It's because your hardware is slow and old for Dolphin
(08-25-2014, 12:01 PM)KHg8m3r Wrote: [ -> ]It's because your hardware is slow and old for Dolphin

AMD Phenom 2 X6 1090T OC 3.8
Crossware 12 gigs DDR3 OC to 1478 GHZ
Nvidia GeForce GT 430 2 gig ram
this is my hardware runs all my games at full both pc and emulators just cant seam to get twilight princess to work Sad
Twilight Princess is one of the more heavy games to emulate.

PC games are not comparable to Dolphin. They stress the GPU more, while Dolphin stresses the CPU heavily.
The only other emulator that even comes close to Dolphin is PCSX2, and even then its not as intensive.

Your CPU is getting older, and AMD CPUs aren't known for great single-core speeds anyways, and Dolphin only uses 2 cores (unless you use LLE on thread, in which case it uses 3, but HLE is faster anyways)
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