Dolphin, the GameCube and Wii emulator - Forums

Full Version: Thrustmaster T500rs ffb problems in f-zero gx
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(07-13-2016, 04:32 AM)Darksim Wrote: [ -> ]5.0 Reverse FFB

This isn't a true fix, all I did was hardcode the ffb to be the opposite direction so it's going to break every logitech wheel. It's perfectly fine to use until the slider gets fixed though.


OK I just tested it out and it's working now! Thank you so very much! You're right though, it's not a proper working fix. Skid's output slider is still broken, and for some strange reason the "Constant" effect causes the torque forces to pull my wheel in only one direction....to the left. I'm hoping the devs will apply a proper fix for the issue and fix Skid's Output slider so that the forces can behave properly. In the meantime this is just a band-aid but a VERY GOOD band-aid!! Thanks again for Sharing Darksim, you ROCK! Smile

Firulais

(07-13-2016, 04:32 AM)Darksim Wrote: [ -> ]5.0 Reverse FFB

This isn't a true fix, all I did was hardcode the ffb to be the opposite direction so it's going to break every logitech wheel. It's perfectly fine to use until the slider gets fixed though.


Thanks mate!

Edit: Just tested it and it's working 100% PERFECT for me! I hope the team can work to fix this. Thanks again!
Just wanted to give you guys a heads up and say that this is no longer an issue even on newer versions of Dolphin for me guys. I've found a solution that turns my FFB wheel into a Logitech G27, and the game now delivers properly directional force feedback Smile

http://www.neogaf.com/forum/showthread.php?t=1306495
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