Dolphin, the GameCube and Wii emulator - Forums

Full Version: Triple Core Dolphin Build
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cmccmc

enable a frame limit and then look under emulation
off, auto, 10-60.... what have i to choice?
For NTSC games, set framelimit to 60 first.
Then under Emulation (next to file) set frameskipping to 1 or 2, whatever works best for you

cmccmc

try 3
i am confused...

i have start emulator
i have to choice on framebuffer to 60....
start the game - and do it 3 counts down to 30?
what do you meen with "next to file" (my english isnt so good)
have found it now.. i think sometimes to complicadet... with frameskipper did it stuck and i got 2 FPS less.............

cmccmc

hmm thats weird
ok have playing around now.... c... i have checked: dual core, idle skipping, JIT,
threat cores, fram limit 50, panic handler.. and switched from "use Real XFB" now i got in pokemon arena full speed.... with 2 players almost with 3... but on Mute city it slow downs..... damn... what have i to checkt / decheckt to...
auto frameskipper wont work for ssbm as this games speed is not completly related to fps.

but you could use frameskip 1 or 2 together with other audio.
Quote:It can´t be soooo difficult to do it in there ^^!

If you want it, you do it yourself......Angry
Since you are saying its sooooooooooooooo easy, why don't you?

Then you will learn its a stupid idea.
Eh, this thread is like off-topic and now it has been flamed. DSP could run on a 3rd core but not needed, and you cannot force a single core CPU to work on 2 or more, so no point of this topic. If need help with speed/frameskipping make a new thread. This should have been closed after the facepalm post.
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