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Full Version: Blurry area on Zelda Twilight
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There is something wrong with my game here... Its with both my version and my friends game...

I have like a little section with... I dont know, if i have EFB on i have this blurry area and if i have EFB off i have this frozen area... What could it be?? Notice that in the area when i have EFB ON, its like the resolution there is 640x480 and in the rest of the screen it is the resultion it should have!

[Image: t_WwYPkYWOw.gif]

[Image: t_HeKzIpAhm.gif]

And yes its a swedish website but if you want full resolution then just click on the picture... It works exactly as Imageshack
this has been discussed before, i dunno if there was a solution.. try searching next time
(08-16-2009, 07:56 AM)THELUKESTIR Wrote: [ -> ]this has been discussed before, i dunno if there was a solution.. try searching next time
Edit: Alright, i searched some more and i found the problem, it seems to be something thats wrong with the Post processing...
(07-29-2009, 03:00 AM)aeria Wrote: [ -> ]You can turn on the "Bleach versus Crusade" Projection hack to remove that square of blurryness, unfortunately this will cause your minimap to dissapear.
Thanks for the help, that worked!

But now i need someone else... Im in the second temple now and no, i cant play it, it got this "heat effect" that are suppose to make things look wavey but it only creates blur for me Sad , anyway to remove the heat effect?
glScissor on EFB copy Tongue
didnt testet it, but usually you can remove this kind of effects with turning off efb.
(08-16-2009, 09:38 PM)Iulius Wrote: [ -> ]didnt testet it, but usually you can remove this kind of effects with turning off efb.

you can't.
(08-17-2009, 03:12 AM)Ò‰Ò‰Ò‰ Wrote: [ -> ]
(08-16-2009, 09:38 PM)Iulius Wrote: [ -> ]didnt testet it, but usually you can remove this kind of effects with turning off efb.

you can't.

Well, technically, it did remove the effect... But, now i see large black tiles all over the screen instead, it wasn't better but it works outside heated areas...
well the effect was an efb effect so it must dissappear if you turn it off.

the question is only what apperas instead and here it seems that it does not make things better.


you could increase/decrease efb resolution in the sourcecode, but i think its better to rather play though this area with blurry screen then have that much trouble.
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