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Full Version: Help running Wind Waker
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Trying to use the newest developmental build now, I'm still getting the performances mentioned in the OP. I'm also trying to use OpenGL instead of Direct3D as my video plugin, but Dolphin crashes upon loading a game when using it.

Any fixes for this? Could it be that I'm using an integrated GPU? I assume I'd get better performances with OpenGL.
(06-29-2014, 03:34 AM)TheCapitalFalcon Wrote: [ -> ]I was trying to run Wind Waker on default settings, and ended up with frequent drops to about 20fps (~66%). My CPU (Intel Core i5 3330) was running at 2.97 gHz with Intel HD Graphics. I know I can mess around with the settings, but from what I've tried, all setting modifications have resulted in identical performances.

I don't plan on overclocking and I don't plan on upgrading my CPU right now, though, from what I understand, my PC should be able to run it at playable speeds/full speed. Is there anything I can do to improve my performance with the PC I have?
You shouldn't be getting that performance! I have an i5 3330s and I can play super mario galaxy (without LLE of course) at a smooth speed of 60 fps.
Are you serious? Would you mind posting gameplay/performance screenshots and settings, please?
He´s probably getting his 3330S to run at 3.2 GHz instead of 2.9 like yours did. Something is blocking yours to reach that speed.
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