(06-23-2014, 05:06 PM)Jhonn Wrote: [ -> ]From comments in issue 7222, NTSC Field Rate has nothing related to this audio issue...
Did you guys find any more info on this audio issue?
It should work with LLE.
Are you running the game full-speed?
(06-26-2014, 08:19 AM)LordVador Wrote: [ -> ]It should work with LLE.
Are you running the game full-speed?
Yes it runs at full speed with the only fps drops in the opening cutscene of the game. I've been using LLE and tried every backend with it.
Just star issue 7222 to get email updates. DSP LLE also have this problem, so far, no solution...