Dolphin, the GameCube and Wii emulator - Forums

Full Version: My current CPU specs
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Again, if you lower the framelimit, there's pitch-shifted stutter-free audio unless you're running the game at a lower framerate than what the framelimiter's set to. lrn2read, Shonumi. :P
Actually, you can hear the audio slowdown (without stuttering and with pitch-bending) when the Framelimit is higher than your FPS (but not too much). You can test it out for yourself (just create a GPU bottleneck in a game of your choice). TimeSplitters 2 (the Start Screen) runs 48 whenever I boost the IR to 3x or greater, and with a Framelimit of 55, I still hear no stutter and get the weird pitch-shifting. Same for SMG2 (3x IR + 4xSSAA kills my GTX 550 Ti Sad) Runs 27 in places, but a Framelimit of 30 gives no stuttering (35 does, however).
Ok guys thanks for your help. I decided not to buy the graphics card and I'll save up for my next build. Thanks for your help.
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