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Full Version: Mario Kart Wii OpenGL Severe Ghost Slowdown
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Qaazavaca Qaanic

In Mario Kart Wii, when using OpenGL backend, ghosts are rendered through EFB copies. OpenGL handles it especially poorly on my GTX 660 resulting in intolerable slowdown. Disabling EFB Copies fixes this slowdown while causing severe graphical defects. DX11 is still fully playable.
Which version did you test?

Qaazavaca Qaanic

Latest and 4.0.2.
I don't have a problem with the ghosts on OpenGL on my GTX 760... that's strange. Maybe I just never noticed it because I remain over full speed?