08-08-2014, 05:01 PM
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08-09-2014, 08:19 AM
(08-08-2014, 05:01 PM)Tomkun Wrote: [ -> ]Unfortunately it seems to be missing the recent exclusive fullscreen addition. I'd love to try these fixes out in 3D.Iv got a new build with all the latest goodies ready, But I need to upload the source the to github in order to post a link.
Coming Soon!
08-09-2014, 10:15 AM
(08-09-2014, 08:19 AM)purpasmart96 Wrote: [ -> ](08-08-2014, 05:01 PM)Tomkun Wrote: [ -> ]Unfortunately it seems to be missing the recent exclusive fullscreen addition. I'd love to try these fixes out in 3D.Iv got a new build with all the latest goodies ready, But I need to upload the source the to github in order to post a link.
Coming Soon!
Is it fixed as in none of the issues that happened when galop1n uploaded the jumbled mess of a source and contains all his fixes? Are you a coder, how did you make heads and tails of the source code? o_O
It seemed like it was quite a mess from what the developers said so far.
08-09-2014, 10:30 AM
(08-09-2014, 10:15 AM)Xtreme2damax Wrote: [ -> ]Basically I just merged his changes into the latest dev code and changed some things in order to just make it compile, and make sure you only use fast-depth since without it on the depth is broken.(08-09-2014, 08:19 AM)purpasmart96 Wrote: [ -> ](08-08-2014, 05:01 PM)Tomkun Wrote: [ -> ]Unfortunately it seems to be missing the recent exclusive fullscreen addition. I'd love to try these fixes out in 3D.Iv got a new build with all the latest goodies ready, But I need to upload the source the to github in order to post a link.
Coming Soon!
Is it fixed as in none of the issues that happened when galop1n uploaded the jumbled mess of a source and contains all his fixes? Are you a coder, how did you make heads and tails of the source code? o_O
It seemed like it was quite a mess from what the developers said so far.
08-09-2014, 10:32 AM
Was having fast depth off broken in his builds? Seems there is some stuff he'll have to clarify or take care of when he has enough time and feels up to it.
08-09-2014, 10:37 AM
He made it so fast depth was the accurate option, just like on GameCube. It's the opposite of master, where fast depth is the hack... don't ask me why.
08-09-2014, 10:45 AM
08-11-2014, 03:37 AM
(08-09-2014, 10:45 AM)purpasmart96 Wrote: [ -> ]new source for the latest build
https://github.com/purpasmart96/dolphin
Ill upload a binary soon.
That would be a neat trick, since as far as I can tell, this branch cannot compile. I tried, and Visual Studio spewed forth over 500 errors.
08-11-2014, 06:36 AM
(08-11-2014, 03:37 AM)AutoFire Wrote: [ -> ]yeah Im having some issue with github, It compiles fine on my hard drive, I'm still need to make sure e4verything is correct.(08-09-2014, 10:45 AM)purpasmart96 Wrote: [ -> ]new source for the latest build
https://github.com/purpasmart96/dolphin
Ill upload a binary soon.
That would be a neat trick, since as far as I can tell, this branch cannot compile. I tried, and Visual Studio spewed forth over 500 errors.
Okay I fixed it, I'm pretty sure, there should be no errors now.
08-11-2014, 07:47 AM
Oh so galop added support for Directx11.1.