Dolphin, the GameCube and Wii emulator - Forums

Full Version: Custom D3D Version with massive performance boost and a lot of rendering fixes
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(08-04-2014, 12:38 PM)purpasmart96 Wrote: [ -> ]
(08-04-2014, 09:58 AM)delroth Wrote: [ -> ]It's easy to get 60FPS in 50% of games if you break the remaining 50% and make them unplayable.
yeah, if you enable per pixel lighting in Wind waker, you have some very very bad issues... in the One build I uploaded that is..

Did his builds have these issues? Other than OGL not working I didn't notice anything wrong or broken when testing some games. But it seems he may need to get in touch with developers when he has enough time.
Some stuff in there might be salvageable if someone wants to spend hours sorting through it, but overall he chose the most stupid approach to contributing to an open source project: "let's fork the thing and put tons of irrelevants, untested, unreviewed changes in it and hope that someone will merge it back". Too bad Sad
Damn. As I said perhaps galop1n will return when he has enough time to sort it out.
(08-05-2014, 12:43 AM)delroth Wrote: [ -> ]Some stuff in there might be salvageable if someone wants to spend hours sorting through it, but overall he chose the most stupid approach to contributing to an open source project: "let's fork the thing and put tons of irrelevants, untested, unreviewed changes in it and hope that someone will merge it back". Too bad Sad
I'm trying my hardest in doing that, lately I've made some progress, but it is going to take some time.
Alright, I updated galop1n's build with some newer code, it works but you can use NOT per pixel shading yet, try it out.

EDIT by mod: Removed attachement due to license violation.
Where's the source code? I don't want to be rude, but uh.. I had closed this thread not too long ago and removed all referenced to the builds because no source was provided, then you go ahead and upload a binary without providing source code. Again, the GPL obligates you to provide source code as soon as you distribute binaries based on GPLed source code.
in the "wip" branch
The source shouldn't be "accessible somewhere on the internet", but linked to directly. Having the source somewhere is besides the point if there are 20 different builds floating around in this thread.
Alright here is a newer build.
per pixel lighting should work, removed emuwindow the source is at galop1n's github, and the new source is from pull requests that were merged into master. Good Enough?
Or are you going to remove it again?
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