08-17-2009, 02:20 AM
08-17-2009, 05:48 PM
SO just projection 0 and just timesed by 0.75.
As that gives me so stuffed up results.
As that gives me so stuffed up results.
08-22-2009, 04:20 PM
where/how do i do those modifications?
08-28-2009, 03:43 PM
(08-17-2009, 05:48 PM)death-droid Wrote: [ -> ]SO just projection 0 and just timesed by 0.75.
As that gives me so stuffed up results.
Code:
g_fProjectionMatrix[0] = xfregs.rawProjection[0] * 0.75f;why go widescreen when you could go anamorphic cinema style?
![[Image: 7a4800anamorphicmetroid.jpg]](http://www.cubeupload.com/files/7a4800anamorphicmetroid.jpg)
08-28-2009, 05:39 PM
Hm HUD is messed up, doesnt it look a bit stretched?
bug
08-30-2009, 03:47 AM
ya know, for metroid prime 1 & 2, the versions in Metroid Prime Trilogy have widescreen...
08-30-2009, 06:28 AM
(08-30-2009, 03:47 AM)bug Wrote: [ -> ]ya know, for metroid prime 1 & 2, the versions in Metroid Prime Trilogy have widescreen...
yes, but the metroid prime trilogy does not work with dolphin. and it probably wont work for a year. bah...
and as pointed out by that last pic: cinema style aspect ratio!
08-30-2009, 12:10 PM
but cinema style aspect ratio is just that, an aspect ratio. it means that if you have a massive monitor or whatnot, you can adjust it for that specific monitor. it does not affect anything else other than the ratio of pixels being used on your screen.
I have a 16:9 monitor. that means that for every 16 pixels used horizontally, 9 are used vertically. that means that when i choose something like 4:3, I will be missing vertical pixels and the picture will appear vertically compressed. likewise if i choose something like 4:2 (making it up), it will appear vertically stretched. I can also stretch and compress horizontally.
EDIT: This type of hack would be especially useful for those with multiple monitor setups, as their aspect ratios are FUBAR
I have a 16:9 monitor. that means that for every 16 pixels used horizontally, 9 are used vertically. that means that when i choose something like 4:3, I will be missing vertical pixels and the picture will appear vertically compressed. likewise if i choose something like 4:2 (making it up), it will appear vertically stretched. I can also stretch and compress horizontally.
EDIT: This type of hack would be especially useful for those with multiple monitor setups, as their aspect ratios are FUBAR

08-30-2009, 02:02 PM
look at the pic on the first screen of metroid prime. the fov is being increased and you can see it because the screen goes outside the box
08-30-2009, 04:25 PM
why mess with fov? you are only ruining the game... and the hud settings...
and of course, worst of all, you are making it look worse. :/
and of course, worst of all, you are making it look worse. :/
![[Image: 208z0w9.png]](http://i28.tinypic.com/208z0w9.png)