08-13-2009, 12:14 PM
08-13-2009, 12:15 PM
(08-13-2009, 12:14 PM)AllenSword Wrote: [ -> ]I don't have that option when I right click.
You don't see TortoiseSVN in your context menu?
08-13-2009, 12:17 PM
Hold on. Okay, I right clicked the folder, I hit import, then I hit the ... button, and type in the revision button not HEAD but 2390?
08-13-2009, 12:20 PM
(08-13-2009, 12:17 PM)AllenSword Wrote: [ -> ]Hold on. Okay, I right clicked the folder, I hit import, then I hit the ... button, and type in the revision button not HEAD but 2390?
You're doing it some way I'm not familiar with but it seems to be working. Yeah, deselect HEAD revision and select revision, then type in the revision number you want (remember to select fully recursive for update depth) and hit OK.
08-13-2009, 12:21 PM
What version of TortoiseSVN do you have? I don't see the fully recursive for update.
08-13-2009, 12:24 PM
(08-13-2009, 12:21 PM)AllenSword Wrote: [ -> ]What version of TortoiseSVN do you have? I don't see the fully recursive for update.
1.6.3.16613
I realize a newer version is available (1.6.4.16608) but I'm too lazy to update.

Just try without selecting an update depth first. Fully recursive just gets you the whole trunk downloaded into your folder including older externals, I think, which is important for stability... again, I think.
08-13-2009, 12:34 PM
(08-13-2009, 11:40 AM)AllenSword Wrote: [ -> ](08-13-2009, 06:07 AM)Core2uu Wrote: [ -> ]Here's the link to the Project Home -> http://code.google.com/p/dolphin-emu/
How come I can't access the source code repository to download old source code?
(08-13-2009, 06:20 AM)Diddy Kong Wrote: [ -> ]Why don't you just simplify the Poll so that its in English. ^^I would happily re-word the poll, but I can't edit it now. So if anyone is still confused about the poll FOR THE LAST DAMN TIME, "Yes, for directx" means you want the directx plugin focused on more. "No for opengl" means that you want the opengl plugin focused on more. My opinion is of course for directx, because omegadox made a very interesting comment about the advantages and disadvantages about both. Also, even though opengl seems simpler, from the graphics I've seen from both, directx wins me over as the best, so yes, Diddy Kong and THELUKESTIR, I'm one of the so called dumbasses who voted for directx, because I want something better.
That would be nice. Or are you going to procrastinate in that area as well?
Okay, i suppose, but don't get carried away. If DX was ever going to be continued it should in no way override the OpenGL plugin.
Direct X is solely for windows, while OpenGl is for just about a vast majority of Operating Systems out there. That's why more effort is going into it.
If the DX plugin were even to be continued on, which i highly doubt, I hope Devs decide to override DX9 and Work on Series 10 instead.
My advice to you is to NoT get so "trigger happpy" with this thread, and don't think it will make ANY change to how thing will be done, as it is solely up to the Devs.
Let's just let the Poll do the talking, Shall we?.

08-13-2009, 12:37 PM
A window pops up when I try to download and says I need to enter a username and password, but the one I use for this site doesn't work. Oh, and I don't expect this thread to change anything Diddy Kong, I just want to see what people think, and to get answers as to why opengl is more of a concern than directx. And I did not know that about the opengl plugin(the ability to work with all OS'es). That rather impresses me. So, my guess by that comment is that a lot of the users here are using linux or mac?
08-13-2009, 01:02 PM
(08-13-2009, 12:37 PM)AllenSword Wrote: [ -> ]A window pops up when I try to download and says I need to enter a username and password, but the one I use for this site doesn't work. Oh, and I don't expect this thread to change anything Diddy Kong, I just want to see what people think, and to get answers as to why opengl is more of a concern than directx. And I did not know that about the opengl plugin(the ability to work with all OS'es). That rather impresses me. So, my guess by that comment is that a lot of the users here are using linux or mac?
No i don't beleive OpenGL works for all the Operating Systems.
By "Vast Majority", I ment...
Well i suppose i could put it in Layman's terms for you,
DX= 1 Operating System
Opengl = 1+1+1+1+... ect ect. I'm not going to sit here and give you an amount because I'm not too sure what that amount is, but OpenGl Darn Sure Supports more that 1 Operating System.
Kapish?
08-13-2009, 01:13 PM
(08-13-2009, 06:13 AM)THELUKESTIR Wrote: [ -> ](08-13-2009, 06:10 AM)abfab126 Wrote: [ -> ]Lol Is it me ..or ... Poll says Answer 1 Yes for Directx "OR" Answer 2 No for OpenGL , Aint It the same answer ? lol^^
it means yes work on directx instead or no work on opengl
=(, I voted for D3D, because it would be fair to get both APIs working, and since they use videocommon mostly, the graphics output is the same on both APIs, because the Pixel/Vertex Shaders are generated in common and Cg is used to compile and execute them on the GPU. Also there is a nice D3D debugger tool that can Dump shaders, models, etc, its better than GDebugger. Also if D3D worked, I could possible enable Stereoscopic mode in D3D9 with NVIDIA's re-newed stereoscopic support. Its only supported for Direct3D Devices.