08-10-2009, 12:11 AM
to say DX10 would fix all the graphical issues is retarded. Its not some magical ub3r fix for everything. Its only a standard. If you want the DX plugin fixed. the source is there.
(08-10-2009, 12:11 AM)Chaoscode Wrote: [ -> ]to say DX10 would fix all the graphical issues is retarded. Its not some magical ub3r fix for everything. Its only a standard. If you want the DX plugin fixed. the source is there.
(08-10-2009, 08:23 AM)BlinkHawk Wrote: [ -> ](08-10-2009, 12:11 AM)Chaoscode Wrote: [ -> ]to say DX10 would fix all the graphical issues is retarded. Its not some magical ub3r fix for everything. Its only a standard. If you want the DX plugin fixed. the source is there.
indeed. DirectX is just a graphic API like OpenGL, changing between them won't fix any graphical issues since you are pretty much doing the same but on a 'different language'.
The only buff which DirectX could do is to Windows operating systems, ofcourse if done correctly. Since DirectX is designed exclusively for windows it tends to run faster in Windows than OpenGL, that's why most gaming companies prefer to use it over OpenGL.
(08-10-2009, 08:40 AM)BlinkHawk Wrote: [ -> ]nah not really.
IMGPU comes in most modern low demanding notebooks which normally come with Dual Core and so on. If dolphin runned directX perfectly they could run gamecube games at decent speeds. The most important part is that they have a good CPU and some RAM.
(08-10-2009, 08:47 AM)THELUKESTIR Wrote: [ -> ](08-10-2009, 08:40 AM)BlinkHawk Wrote: [ -> ]nah not really.
IMGPU comes in most modern low demanding notebooks which normally come with Dual Core and so on. If dolphin runned directX perfectly they could run gamecube games at decent speeds. The most important part is that they have a good CPU and some RAM.
But if their gpu sucks then they cant even render at fullspeed... (example: one of those terrrible intel ones >.<) but if you have a card with opengl 2.1, chances are it will run dolphin fine, so people who need the dxplugin wont even be able to go fullspeed
(08-10-2009, 08:53 AM)BlinkHawk Wrote: [ -> ](08-10-2009, 08:47 AM)THELUKESTIR Wrote: [ -> ](08-10-2009, 08:40 AM)BlinkHawk Wrote: [ -> ]nah not really.
IMGPU comes in most modern low demanding notebooks which normally come with Dual Core and so on. If dolphin runned directX perfectly they could run gamecube games at decent speeds. The most important part is that they have a good CPU and some RAM.
But if their gpu sucks then they cant even render at fullspeed... (example: one of those terrrible intel ones >.<) but if you have a card with opengl 2.1, chances are it will run dolphin fine, so people who need the dxplugin wont even be able to go fullspeed
actually IMGPU tends to best fast at rendering since they are integrated to the processor, the problem is pixel shaders and other graphic accelerators. IMGPUs relly a lot on CPU for those things. So processing the frame buffer takes a lot more.
(08-10-2009, 12:11 AM)Chaoscode Wrote: [ -> ]to say DX10 would fix all the graphical issues is retarded. Its not some magical ub3r fix for everything. Its only a standard. If you want the DX plugin fixed. the source is there.
(08-10-2009, 09:26 PM)SantaC Wrote: [ -> ](08-10-2009, 12:11 AM)Chaoscode Wrote: [ -> ]to say DX10 would fix all the graphical issues is retarded. Its not some magical ub3r fix for everything. Its only a standard. If you want the DX plugin fixed. the source is there.
I am not saying that DX10 would fix everything, but the PS2 emu went from ok compability to brilliant compability when they went from ZeroGS OpenGL plugin to gabest GSDX.