Well guys, if you pretend to play one of your supported ISO dumps online in Dolphin, you should hurry. The following communicate has been pushed to Nintendo JP and Nintendo AU (soon it may come to Nintendo America too): "As of May 20th, 2014, the Nintendo Wi-Fi Connection service will be discontinued and it will no longer be possible to use online features of Nintendo DS/DSi and Wii software such as online play, matchmaking and leaderboards."
Apparently only the stores will remain active.
Click here to see the list of affected services...
Must. Play. MK DS. One last time, just for memories. It's probably still littered with cheaters, but one last go won't kill me. Never got into Brawl online that much, but I still kinda want to do it while it lasts.
Guess this would be the perfect time to make some videos with Dolphin. I mean, I kinda feel like I was part of something special. Dolphin was the first emulator to officially support (Desmume was unofficial for the most part, even though the code is just sitting there) connecting your computer with actual game consoles for real-time online gaming. Now that's going to be gone in a few months. No one else will have experienced it once the servers are taken offline. I feel lucky to have been here to see it all and experience it for myself.
What this really means is that people should start recording as much of the online network traffic as possible (using wireshark etc.) so custom servers can be implemented at some point in the future.
(02-27-2014, 03:35 PM)Shonumi Wrote: [ -> ]Must. Play. MK DS. One last time, just for memories. It's probably still littered with cheaters, but one last go won't kill me. Never got into Brawl online that much, but I still kinda want to do it while it lasts.
Guess this would be the perfect time to make some videos with Dolphin. I mean, I kinda feel like I was part of something special. Dolphin was the first emulator to officially support (Desmume was unofficial for the most part, even though the code is just sitting there) connecting your computer with actual game consoles for real-time online gaming. Now that's going to be gone in a few months. No one else will have experienced it once the servers are taken offline. I feel lucky to have been here to see it all and experience it for myself.
It may not have "officially" supported it, but hasn't
Pcsx2 supported that for a while?
(02-27-2014, 03:58 PM)Clank Wrote: [ -> ]It may not have "officially" supported it, but hasn't Pcsx2 supported that for a while?
No native Linux support. Does not count :p
That's super early, I would think they would keep it around at least 5 more years... still plenty of Wiis being sold, I would consider myself scammed were I one of them. At least Nintendo proved how important Dolphin is.
(02-27-2014, 09:48 PM)KHRZ Wrote: [ -> ]At least Nintendo proved how important Dolphin is.
How?
I guess I should start cheating like crazy in MK Wii

In case it's not clear, this isn't just affecting titles made by Nintendo but rather
any game that uses WFC in any way.
What this means is that Nintendo is killing online play for games that were developed by third parties (who followed Nintendo's "recommendation" of using WFC for online authentication, WFC does not necessarily host the actual game servers) whether they like it or not. And they wonder why nobody wants to develop games for the WiiU...
Uh, that's strange, none of the Just Dance games are listed and all of them uses Nintendo WFC to connect (I think)...