02-03-2014, 02:09 AM
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02-03-2014, 04:14 AM
Post your config and graphics tabs as pictures so we can see your setup
02-03-2014, 07:03 AM
Here, they are. OpenGL and Direct3D have the same settings. Choosing JITL and/or HLE and/or native IR didn't solve the problem for me :/
02-03-2014, 07:09 AM
Put the IR down again and disable V-Sync. Try with progressive scan and skip CPU access to EFB enabled.
02-03-2014, 07:16 AM
Yeah, I usually can't hold stable FPS past 3x IR with my GTX 770M
02-03-2014, 07:42 AM
Works like a charm, thanks 
From my side I also found out that I wasn't really at a maximum perfomance settings, there was something called "Power4Gear High Performance" but there were additional hidden modes including a "High Performance" mode which made things way better for Wind Waker, but I still had unstable FPS for Kirby on some parts. 3x IR was enough to solve it though and I can stay with VSync. I tried Progressive Scan and it's actually locking FPS to 30 for some weird reason (only tested on Kirby). Skip CPU access to EFB enabled makes VPS go up a lot but I'm worried it will hide some special effects without me noticing so I keep it off until I still have problems.
But again, thanks a lot

From my side I also found out that I wasn't really at a maximum perfomance settings, there was something called "Power4Gear High Performance" but there were additional hidden modes including a "High Performance" mode which made things way better for Wind Waker, but I still had unstable FPS for Kirby on some parts. 3x IR was enough to solve it though and I can stay with VSync. I tried Progressive Scan and it's actually locking FPS to 30 for some weird reason (only tested on Kirby). Skip CPU access to EFB enabled makes VPS go up a lot but I'm worried it will hide some special effects without me noticing so I keep it off until I still have problems.
But again, thanks a lot

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