(01-27-2014, 10:24 PM)neobrain Wrote: [ -> ] (01-27-2014, 06:58 PM)delroth Wrote: [ -> ]Ok, I see now. Thanks.
Any way to ping kostamarino to get the AR codes in the default list shipped with Dolphin for ZTP?
I'd rather not have the AR code shipped by default with Dolphin. Or is there any way to conveniently disable patches at the moment?
Ar codes don't work by default anyway unless you manually enable them, they would just exist in the ini. You have to have cheats enabled at the general options,etc. There is also this issue:
https://code.google.com/p/dolphin-emu/issues/detail?id=6896&q=ini that makes things even more complicated when it comes to codes and ini files.
Just a quick question. Can the Intel Hd 4600 use Opengl? I wanted to see how opengl works on newer builds and It gave me nice, trippy graphics.
On older builds It works fine for some reason. Main reason was the to check the VSH though. Still on topic though.
Edit: Thanks! OpenGL now 100% working. I had to uninstall my old drivers and install the new ones.
(01-27-2014, 11:51 PM)Link_to_the_past Wrote: [ -> ]Ar codes don't work by default anyway unless you manually enable them, they would just exist in the ini. You have to have cheats enabled at the general options,etc. There is also this issue: https://code.google.com/p/dolphin-emu/issues/detail?id=6896&q=ini that makes things even more complicated when it comes to codes and ini files.
Converting the AR Code into an OnFrame patch would do the trick even with cheats disabled, wouldn't?
Hate to nitpick, but you should be using discrete instead of discreet. One relates to seperate, individual things, the other refers to judgement and prudence.
Other than that, nice write up as usual.

There is nothing in the release notes. Sure about that?
From 332.21 PDF release notes
[Fermi-class GPU]: Browser freezes and crashes. [1358403]
100% sure.