Dolphin, the GameCube and Wii emulator - Forums

Full Version: Wind Waker
You're currently viewing a stripped down version of our content. View the full version with proper formatting.

bamboozled55

Hi hi. I'm playing Wind Waker on Dolphin 4.0.2 and am getting fps drops in a lot of scenarios, mostly combat. I've messed with all sorts of graphic and sound options without any success. Also, I just got to Dragon Roost and its very spiky looking. For the most part my settings are as low as possible right now. I'm using DSP LLE Recompiler, (read that this setting was significant), and can't change it to anything else. I downloaded something that enabled me to change it, but the game sounded awful. I'm also using Texture under EFB copies.

My specs:
cpu: intel i7 2600k
gpu: radeon hd 6950
ram: 16gigs


any advice is appreciated :D
Overclock your CPU, and switch to the OpenGL backend on one of the latest dev builds, as its faster.
>I just got to Dragon Roost and its very spiky looking
?!?!!
Are you talking about the heat haze in the cavern? That's been fixed in current development builds. If you're talking about something else, pics or we can't help you.

Other than that, yeah, KH's advice is perfectly applicable – there have been massive OpenGL-only speedups since 4.0 was released (and no, 4.0.2 doesn't include any of them, it only has tiny important fixes), but you'll still likely want/need to overclock since LLE is ridiculously demanding.
If you want to stick with an official build you can just use a code to fix the heat effect.
https://wiki.dolphin-emu.org/index.php?t...Wind_Waker
(01-17-2014, 09:39 AM)Renegade Wrote: [ -> ]If you want to stick with an official build you can just use a code to fix the heat effect.
https://wiki.dolphin-emu.org/index.php?t...Wind_Waker

That -shitty- cheat code is no longer needed in recent dev builds...