Very nice. Thanks delroth!
Being a fellow programmer (but nowhere near your level) I clearly see the irony in on simple number causing so much hell.
(01-07-2014, 06:53 AM)haddockd Wrote: [ -> ]Very nice. Thanks delroth!
Being a fellow programmer (but nowhere near your level) I clearly see the irony in on simple number causing so much hell.
Computers are very unforgiving of mistakes most of the time...
haddockd: More problematic is imo that this small numbers didn't do so much hell. Only some games uses this high texture id, but so this bug was undiscovered for such a very long time. And as there isn't _any_ nice way to discover such an bug, it was very very hard to find what was wrong.
But, tbh, I bet this isn't the last stupid bug in dolphin :-(
Congratulations for the Dolphin team. Now I´ll dump the ISO of WW and start playing as it should really be: zero bugs.
I've seen a lot of off-by-one errors before, but it look like this was an off-by-one-bit error judging from the corrected code. It's nice to have pictures illustrating and tying everything together, makes for an enjoyable read.
Maybe sound problems in SM Galaxy will be next)
flashmozzg: so zelda uCode HLE? I also hope so

That would be awesome

Delroth grats on finially putting that bug out of all of our miseries hopefully some of the other bugs can be found quickly and cleared up.