12-01-2013, 08:21 PM
You're not getting the point. CryZEN is running Super Mario Galaxy at over 60FPS while the audio is running at its normal speed instead of being played faster as well.
(12-01-2013, 10:37 PM)TrueDespair Wrote: [ -> ]I talk about this video of him:I don't get it - for me it seems that the audio is faster also - it's maybe not very noticeable for the background music @ 80 fps
https://www.youtube.com/watch?v=-XsG-2RojCY
On the top left side you see the fps of him. He played with over 80FPS while the audio is running at its normal speed instead of being played faster as well.
For example the audio of Mario Kart Wii or Zelda Wind Waker run still to fast alltought XAudio is online.(11-29-2013, 02:10 PM)NaturalViolence Wrote: [ -> ]@ZazabarYeah, late response. I'd like to know the settings to set the game to so I can achieve 60 fps. As for my settings, I have them in my attachment since photobucket sucks.
You didn't say what build or settings you're using. Or what performance you're getting.
(12-01-2013, 05:47 AM)TrueDespair Wrote: [ -> ]because windwaker is running on 30fps default, and super mario galaxy 1 / 2 at 60fps, its not normal audiospeed aswell, its still faster like fzero gx(11-24-2013, 11:03 PM)TrueDespair Wrote: [ -> ]Can I ask you how you get 100 fps + normal Audiospeed? If I run Wind Waker with 100fps the background music is 200% faster o.ONo answer for me :/ ?