Dolphin, the GameCube and Wii emulator - Forums

Full Version: Dolphin at 4k - 3840x2160
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(11-22-2013, 02:46 PM)degasus Wrote: [ -> ]So we have to add 6xIR ?
looks like 1080p with 4xsupersampling Big Grin
Only 4K? That's cute.
http://minus.com/mbumOAnWnNnTIl
Sadly, my GTX660 couldn't handle 9002x5064 at full speed for the Wii games. It did anywhere between 33% and 70%.

Edit: Forget about resolutions near 4K. How does 12148x6832 sound? That's 83 Megapixels. Sadly, if I applied much anti-aliasing at this resolution, it would crash. You might have to download the files to view them properly.
https://drive.google.com/folderview?id=0B-qg7FnX8mzjZlo5bC1RYUJ3aWs&usp=sharing
nice Big Grin thank you
I didn't realize that you could make a graphics card downsample a higher resolution to a smaller one when I posted those first pictures. I was just stretching the window across all my monitors. I then set my resolution to 1440p x 4 to get the higher resolution.
yep im glad that dolphin emulator is supporting more than 1440p.. because some games like left 4 dead doesn't support 4k lol, just getting black screen :/
How did you get Shadowplay to work with Dolphin?
Can I ask you how you get 100 fps + normal Audiospeed? If I run Wind Waker with 100fps the background music is 200% faster o.O
(11-22-2013, 02:46 PM)degasus Wrote: [ -> ]So we have to add 6xIR ?
Yes, please. That way we won't have to mess with SSAA.

moosehunter, how did you take those screenshots? Max I did were 3840x2160 screenshots thanks to downsampling (and resolution on auto window size and 4xSSAA).
If I remember correctly, image size of Dolphin screenshots depends on the window size, so for those screenshots you should have used a lot of monitors or some kind of downsampling noone has achieved yet.
You'll still have to mess with SSAA. The default downscaling filter is not very good.
(11-25-2013, 10:13 AM)masterotaku Wrote: [ -> ]moosehunter, how did you take those screenshots? Max I did were 3840x2160 screenshots thanks to downsampling (and resolution on auto window size and 4xSSAA).
If I remember correctly, image size of Dolphin screenshots depends on the window size, so for those screenshots you should have used a lot of monitors or some kind of downsampling noone has achieved yet.
I used three monitors. I made one vertical, so that made the vertical resolution 2560 with a large horizontal resolution. To get the larger resolution, I used downsampling on the vertical monitor.
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