Dolphin, the GameCube and Wii emulator - Forums

Full Version: Why make Dolphin now install instead of being a self-extracting archive?
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(11-11-2013, 04:52 AM)RachelB Wrote: [ -> ]
Quote:Perhaps, but personally, I'd rather get OS related stuff from the original source.
Then the installer isn't meant for you. It's meant for people who need a simpler solution. For people like you (and me, and probably most people here), who'd rather just have a zip of just the dolphin files, those are available, via dev builds. These are more up to date anyway.

Yeah, I'm gonna give it a shot. I have to compile those too, right?
No. You download them here. They're under "Development versions".
(11-11-2013, 05:06 AM)Garteal Wrote: [ -> ]No. You download them here. They're under "Development versions".

Yeah, I know, but I saw 4.0-336 and thought I needed to compile it, and then I realised it was only for Ubuntu (I've never even used dev versions before). My bad. Anyway, thanks for the help though.
The buildbot is probably broken again, but we'll hopefully see the Windows builds return once they've fixed up things.
If you want the very latest, you'll have to compile it yourself for now, otherwise just grab 4.0-330.
(11-11-2013, 05:27 AM)Garteal Wrote: [ -> ]The buildbot is probably broken again, but we'll hopefully see the Windows builds return once they've fixed up things.

Okay.

(11-11-2013, 05:27 AM)Garteal Wrote: [ -> ]The buildbot is probably broken again, but we'll hopefully see the Windows builds return once they've fixed up things.
If you want the very latest, you'll have to compile it yourself for now, otherwise just grab 4.0-330.

Well, I'm still kind of a newbie when it comes to compiling, so I'll have to learn about it more later. I grabbed 4.0-330 though, but I noticed it only had Direct3D (for debugging), OpenGL and a Software Renderer. It didn't have it Direct3D9 or Direct3D11 for some reason.
Raiden Wrote:Well, I'm still kind of a newbie when it comes to compiling, so I'll have to learn about it more later. I grabbed 4.0-330 though, but I noticed it only had Direct3D (for debugging), OpenGL and a Software Renderer. It didn't have it Direct3D9 or Direct3D11 for some reason.

Direct3D9 has been removed in the latest revisions. Direct3D11 is still there, just renamed to D3D for simplicity.
(11-11-2013, 06:20 AM)Shonumi Wrote: [ -> ]Direct3D9 has been removed in the latest revisions. Direct3D11 is still there, just renamed to D3D for simplicity.

Hmm, I see. Thanks for the info.
>>If there´s an advantage of making Dolphin to be included with an installer, here it is:
>>1- Most times, self-extracting files get damaged. It can be when being packed or when the final user extracts them.
>I'd have to disagree here because I find that this happens to me rarely, and usually only because they were damaged when they were getting packed.

I gotta agree here, I've never heard of breakage with self-extracting files for software. DJBarry does occasionally provide information that I find questionable. (Plus he uses backticks as apostrophes, wtf.)

>>2- The installer provides some dynamic libraries (DLLs, that´s it) that some times can´t be detected after the self-extract, and even some files that are missing in your OS in order to run Dolphin correctly.
>Perhaps, but personally, I'd rather get OS related stuff from the original source.

Missing/incorrect DLLs has been a long-standing issue with Dolphin among less-intelligent users. It's cool that *you're* smart enough to figure out that you need to install the 64-bit version of the VS2010/13 distributable for Dolphin to run on 64-bit Windows, but for every one of you there's four thousand other users who just toss random DLLs into their System32 folders and then wonder why they're getting 0xc000007b errors on 64-bit Dolphin builds and just sigh and keep using the slower 32-bit builds. See the slightly-outdated FAQ for more info: https://dolphin-emu.org/docs/faq/#which-version-dolphin-should-i-download Nowadays all the libs are just included with every download (either via system-affecting installers for stable builds or just plain DLLs-within-Dolphin's-sandbox for the dev builds), so this is rarely an issue.

tl;dr, you have to make accommodations for all the dumbasses that'll inevitably be using your software, whether the advanced users like it or not.
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