10-23-2013, 01:56 AM
Why do you assume your community to be official and endorsed by me when I clearly have nothing to do with it and when I usually ignore whatever you say about it?
(10-23-2013, 01:17 AM)AnyOldName3 Wrote: [ -> ]The thing is, he hadn't told me he wanted nothing to do with it. It just looked like he was ignoring it until he explained it to me just 3 posts ago in this very thread.Actually, I'm pretty sure delroth had been pretty clear about it previously. I unfortunately can't find his post on it anymore, but he basically said something along the lines "the subreddit is not official, so don't pretend it was official" or sth like that. That's actually fairly clear to me :|
(10-23-2013, 02:29 AM)Gir Wrote: [ -> ]If its easier to use 2 backends then 3 then why not just use one backend and just use OpenGLBecause there's no point in limiting it to one backend when each has it's advantages over the other; there's no perfect one. Where OpenGL fails in some areas, the D3D11 picks up the slack and vice versa. D3D9 was removed because it was very hack-riddle and unstable. I respect the developers who made this change.
John Carmack as always used OpenGL with his engines.
(10-23-2013, 02:29 AM)Gir Wrote: [ -> ]If its easier to use 2 backends then 3 then why not just use one backend and just use OpenGL
(10-23-2013, 05:27 AM)NaturalViolence Wrote: [ -> ]It would probably be a good idea to make it suck less first. At the moment performance aside it's still barely usable.Even if it's fast like PCSX2's software renderer, I don't think it's a good idea to have only software renderer because it doesn't support scaling (more specifically scaling that makes the images look nicer) and many AA methods like MSAA, SSAA, etc.
Also I cannot tell if you're being sarcastic or not.