Hey everyone, I have a strange issue.
I used this emulator last year and really enjoyed the new shaders in OpenGL mode. I wanted to use this emulator again, but after downloading the latest build, a previous build, and the build I originally had working last year, I cannot find the IshiirukaFX option in the post processing dropdown box.
This is what I see when I try and find it,
https://i.imgur.com/sjPHIWo.png
Some interesting related info:
1) Of the three builds of Ishiiruka I tried, all automatically shared button configurations, folder locations for ISOs, and a few other things. Perhaps there is an old config that isn't reinitializing and is causing my problem?
2) I have the Dolphin VR branch installed and have not had an issue with it specifically, but I am wondering if it somehow is conflicting with Ishiiruka, causing the postprocessing file to not be listed.
I think the latter is in concept not likely but considering the former, I dunno if it might be related after all.
Does anyone have any solution? I wanted to retry Fire Emblem: Path of Radiance with some SSAO and other postfx features. Normally I use Reshade for such things but I'm not sure how well it would play with Dolphin.
(08-15-2018, 02:52 PM)Celice Wrote: [ -> ]Hey everyone, I have a strange issue.
I used this emulator last year and really enjoyed the new shaders in OpenGL mode. I wanted to use this emulator again, but after downloading the latest build, a previous build, and the build I originally had working last year, I cannot find the IshiirukaFX option in the post processing dropdown box.
This is what I see when I try and find it,
https://i.imgur.com/sjPHIWo.png
Some interesting related info:
1) Of the three builds of Ishiiruka I tried, all automatically shared button configurations, folder locations for ISOs, and a few other things. Perhaps there is an old config that isn't reinitializing and is causing my problem?
2) I have the Dolphin VR branch installed and have not had an issue with it specifically, but I am wondering if it somehow is conflicting with Ishiiruka, causing the postprocessing file to not be listed.
I think the latter is in concept not likely but considering the former, I dunno if it might be related after all.
Does anyone have any solution? I wanted to retry Fire Emblem: Path of Radiance with some SSAO and other postfx features. Normally I use Reshade for such things but I'm not sure how well it would play with Dolphin.
can you do the same screenshot with the latest version?
hey, any news on merging from master?
(08-15-2018, 11:00 PM)Tino Wrote: [ -> ]can you do the same screenshot with the latest version?
Hello, thank you for your reply.
Here are screenshots of the latest build,
https://i.imgur.com/DmyP7it.png
I downloaded from the first latest link on the first page of this thread, and chose file 'Ishiiruka.56d6fc5.x86.zip'
(08-16-2018, 10:23 AM)Celice Wrote: [ -> ]Hello, thank you for your reply.
Here are screenshots of the latest build,
https://i.imgur.com/DmyP7it.png
I downloaded from the first latest link on the first page of this thread, and chose file 'Ishiiruka.56d6fc5.x86.zip'
That version is very old, and the only reason it's listed under "latest" is because it's the latest build that still supports 32-bit systems. The actual latest version is Ishiiruka.1066 (e28d1ca28).x64.7z.
hi,
i have 2 questions about Game Cube emulation:
1) is it still valid this issue? Is it better to put the 3 folders (EUR, USA, JAP) with the 3 bios in the GC folder in order to avoid issues as reported here?
https://wiki.dolphin-emu.org/index.php?title=Capcom_vs._SNK_2_EO ?
2) in some games, like Capcom vs SNK 2, the sprites of characters are really bad, with a lot of pixel. I read that i can have a better graphic changing Filter parameter from Native to Forced. I tried, the graphic is really better but there are some issues..

Do you know another way?
thanks!
You know there's only so many pixels in the sprite, if you want more pixels, you should make your own high res texture pack. Filtering can only do so much.
(08-17-2018, 02:56 AM)legolas119 Wrote: [ -> ]1) is it still valid this issue? Is it better to put the 3 folders (EUR, USA, JAP) with the 3 bios in the GC folder in order to avoid issues as reported here? https://wiki.dolphin-emu.org/index.php?title=Capcom_vs._SNK_2_EO ?
Yes, the issue is valid as far as I know. But you don't need all three BIOSes, you just need the one that matches the region of the game.
(08-17-2018, 02:56 AM)legolas119 Wrote: [ -> ]hi,
i have 2 questions about Game Cube emulation:
1) is it still valid this issue? Is it better to put the 3 folders (EUR, USA, JAP) with the 3 bios in the GC folder in order to avoid issues as reported here? https://wiki.dolphin-emu.org/index.php?title=Capcom_vs._SNK_2_EO ?
2) in some games, like Capcom vs SNK 2, the sprites of characters are really bad, with a lot of pixel. I read that i can have a better graphic changing Filter parameter from Native to Forced. I tried, the graphic is really better but there are some issues..
 Do you know another way?
thanks!
Instead of forced filters you should try using texture scalling, you can get a little extra quality but it will never be as good as replacing the textures.