Hello Tino, thanks for your ishiruka i finally get metroid prime trilogy more stable than before.
But there is a problem with the first metroid prime, i consistently get no BGMs during the gameplay with last version of ishiruka.
With dolphin 5.0 i think works fine
You can also replicate the issue 100% skipping the loading save cutscene in-game and enter in next area, you instantly get this issue.
I appreciate if you can check this out.
(07-05-2018, 02:22 AM)Radu13 Wrote: [ -> ]Hello Tino, thanks for your ishiruka i finally get metroid prime trilogy more stable than before.
But there is a problem with the first metroid prime, i consistently get no BGMs during the gameplay with last version of ishiruka.
With dolphin 5.0 i think works fine
You can also replicate the issue 100% skipping the loading save cutscene in-game and enter in next area, you instantly get this issue.
I appreciate if you can check this out.
ihave you tested stable version, and latest master to see if the issue is present?
(07-05-2018, 09:07 AM)Tino Wrote: [ -> ]ihave you tested stable version, and latest master to see if the issue is present?
I am using stable version
Where i can get and try the master version, you mean latest dev version?
Edit1:Â [color=#000000]
Tried latest dev version, i did several tests, i noticed the issue when you load in save room after beat once the game and fast change areas it happens 100% with this version too.[/color]
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But this bug is different from the bug i get with ishiiruka version where it can also happen when I switch between areas with different music often i don't get music at all.[/color]
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You can simply try that between save room at chozo ruins after getting morpho-sphere.[/color]
(07-05-2018, 07:26 PM)JosJuice Wrote: [ -> ]master means the development versions that are available at https://dolphin-emu.org/download/
Tried latest dev version, i did several tests, i noticed the issue when you load in save room after beat once the game and fast change areas it happens 100% with this version too.
But this bug is different from the bug i get with ishiiruka version where it can also happen when I switch between areas with different music often i don't get music at all.
You can simply try that between save room at chozo ruins after getting morpho-sphere.
(07-05-2018, 08:58 PM)Radu13 Wrote: [ -> ]Tried latest dev version, i did several tests, i noticed the issue when you load in save room after beat once the game and fast change areas it happens 100% with this version too.
But this bug is different from the bug i get with ishiiruka version where it can also happen when I switch between areas with different music often i don't get music at all.
You can simply try that between save room at chozo ruins after getting morpho-sphere.
thanks for the info will take a look
(07-06-2018, 11:27 PM)Tino Wrote: [ -> ]does it change if you use ubershaders? or if you enable/disable fastdepth?
Ubershaders didn't do a thing. But disabling fastdepth calculation fixed my issue. Thx!
For now, I've got last issue, some flickering on the grass:Â
https://youtu.be/ugYjzDUW1vs
Any solution for this?
And I've got a question regarding DX12. I read that Dolphin devs dropped support for DX12. So who is working on it now? Or I should start thinking about moving to some other API?Â
on ishiiruka I'm the one who maintain all backends, dx12 have some issues depending on your gpu, I can only test it on my gtx 1070 and my son's rx480 and in those cases it works really well but I have reports of some issues that I was unable to reproduce with my cards.