(11-28-2017, 06:30 PM)djneo Wrote: [ -> ]Hi Tino,
just wanted to report that with the latest build the NHL 2k11 is not working anymore on Opengl. The game runs, you can hear the sound, but you can't see anything.
You probably have to fiddle a bit with the EFB/XFB options

@djneo : can you find the last version that worked?
@Tino, so opengl in 879 works, but custom textures not working.
Thanks for looking at it

so nothing after 879 works for you?
Yes, the screen just remain black with open gl. I can hear the sound, but can't see anything.
Edit: You mean later versions? I couldn't find any later versions other than the last one, which is 1004, I think?
updated latest folder with a new version, just some fixes and improvements for the vulkan backend.
(11-27-2017, 09:05 PM)nerboruto Wrote: [ -> ]bug:
if you select a resolution different than auto or desktop resolution ...
after compiling the vertex ubershaders, the screen resolution returns
to the same as that selected on the desktop.
change from fullscreen to window and then go back solves the problem.
Render to main window fix this problem...Â

@Techie Android: should be fixed in the repository
@nerboruto: thanks for the info will try to duplicate and fix the issue.