(07-27-2017, 07:44 AM)Techie Android Wrote: [ -> ]I'm getting this when I get to the "make" command:
"Source/Core/VideoCommon/CMakeFiles/videocommon.dir/build.make:62: recipe for target 'Source/Core/VideoCommon/CMakeFiles/videocommon.dir/AsyncRequests.cpp.o' failed
make[2]: *** [Source/Core/VideoCommon/CMakeFiles/videocommon.dir/AsyncRequests.cpp.o] Error 1
CMakeFiles/Makefile2:1324: recipe for target 'Source/Core/VideoCommon/CMakeFiles/videocommon.dir/all' failed
make[1]: *** [Source/Core/VideoCommon/CMakeFiles/videocommon.dir/all] Error 2
Makefile:151: recipe for target 'all' failed
make: *** [all] Error 2"
Any clue as to what's happening?
can you post the entire log to see theactual error message.
@Techie Android: can you try adding #include "Common/Common.h" in line 9 of VideoCommon/DataReader.h?
(07-29-2017, 07:07 AM)Techie Android Wrote: [ -> ]Okay I removed xbrz since I don't care for it anyways and now I have this error. Not sure why it's having issues here though...
/home/austin/Ishiiruka-emu/Source/Core/VideoCommon/VideoConfig.cpp: In member function ‘void VideoConfig::VerifyValidity()’:
/home/austin/Ishiiruka-emu/Source/Core/VideoCommon/VideoConfig.cpp:272:104: error: ‘StringEndsWith’ was not declared in this scope
 bLastStoryEFBToRam = bLastStoryEFBToRam && StringEndsWith(SConfig::GetInstance().GetGameID(), "LSEXJ");
                                                    ^
Source/Core/VideoCommon/CMakeFiles/videocommon.dir/build.make:1646: recipe for target 'Source/Core/VideoCommon/CMakeFiles/videocommon.dir/VideoConfig.cpp.o' failed
make[2]: *** [Source/Core/VideoCommon/CMakeFiles/videocommon.dir/VideoConfig.cpp.o] Error 1
CMakeFiles/Makefile2:1324: recipe for target 'Source/Core/VideoCommon/CMakeFiles/videocommon.dir/all' failed
make[1]: *** [Source/Core/VideoCommon/CMakeFiles/videocommon.dir/all] Error 2
Makefile:151: recipe for target 'all' failed
make: *** [all] Error 2
Add #include "Common/StringUtil.h" to VideoConfig.cpp and it will compile
(07-29-2017, 08:02 AM)Techie Android Wrote: [ -> ]It's so close.
[color=#000000][ 98%] [/color][color=#54ff54]Linking CXX executable ../../../Binaries/dolphin-emu[/color]
/usr/bin/ld: cannot find -lvideonull
collect2: error: ld returned 1 exit status
Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/build.make:2364: recipe for target 'Binaries/dolphin-emu' failed
make[2]: *** [Binaries/dolphin-emu] Error 1
CMakeFiles/Makefile2:1085: recipe for target 'Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/all' failed
make[1]: *** [Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/all] Error 2
Makefile:151: recipe for target 'all' failed
make: *** [all] Error 2
remove line 286 where it says videonull from CmakeList.txt located in the Source\Core\Core folder
@Techie Android: just pushed the fix to the repository.
(07-29-2017, 01:08 PM)Tino Wrote: [ -> ]@Techie Android: just pushed the fix to the repository.
I'm probably the one wrong here, I made a new clean directory and cloned the sourced and started everything fresh assuming that you meant all the errors I had had been updated in the repo.
Got the xbrz error again.
[color=#000000][ 64%] [/color][color=#18b218]Building CXX object Source/Core/VideoCommon/CMakeFiles/videocommon.dir/TextureCacheBase.cpp.o[/color]
[ 64%] [color=#18b218]Building CXX object Source/Core/VideoCommon/CMakeFiles/videocommon.dir/TextureConversionShaderGL.cpp.o[/color]
In file included from [color=#000000]/home/austin/Ishiiruka/Source/Core/VideoCommon/TextureConversionShaderGL.cpp:14:0[/color][color=#000000]: [/color]
[color=#000000]/home/austin/Ishiiruka/Source/Core/VideoCommon/TextureConversionShaderGL.cpp:[/color][color=#000000] In function ‘[/color][color=#000000]const char* TextureConver[/color]
sionShader::GenerateEncodingShader(const EFBCopyFormat&, API_TYPE)[color=#000000]’: [/color]
[color=#000000]/home/austin/Ishiiruka/Source/Core/Common/MsgHandler.h:48:79:[/color] [color=#ff54ff]warning: [/color][color=#000000]format ‘[/color][color=#000000]%x[/color][color=#000000]’ expects argument of type ‘[/color][color=#000000]unsigne[/color]
d int[color=#000000]’, but argument 4 has type ‘[/color][color=#000000]const EFBCopyFormat[/color][color=#000000]’ [[/color][color=#ff54ff]-Wformat=[/color][color=#000000]] [/color]
#define PanicAlert(format, ...) MsgAlert(false, WARNING, format, ##__VA_ARGS__[color=#ff54ff])[/color]
                                                                              [color=#ff54ff]^[/color]
[color=#000000]/home/austin/Ishiiruka/Source/Core/VideoCommon/TextureConversionShaderGL.cpp:705:5:[/color] [color=#54ffff]note: [/color][color=#000000]in expansion of macro ‘[/color][color=#000000]Pan[/color]
icAlert[color=#000000]’ [/color]
    [color=#54ffff]PanicAlert[/color][color=#000000]("Unknown texture copy format: 0x%x\n", format); [/color]
    [color=#54ffff]^~~~~~~~~~[/color]
[ 64%] [color=#18b218]Building CXX object Source/Core/VideoCommon/CMakeFiles/videocommon.dir/TextureUtil.cpp.o[/color]
[ 64%] [color=#18b218]Building CXX object Source/Core/VideoCommon/CMakeFiles/videocommon.dir/TextureScalerCommon.cpp.o[/color]
[color=#000000]/home/austin/Ishiiruka/Source/Core/VideoCommon/TextureScalerCommon.cpp:26:18:[/color] [color=#ff5454]fatal error: [/color][color=#000000]xbrz.h: No such file or d[/color]
irectory
#include <xbrz.h>
                 [color=#ff5454]^[/color]
compilation terminated.
Source/Core/VideoCommon/CMakeFiles/videocommon.dir/build.make:1310: recipe for target 'Source/Core/VideoCommon/CMake
Files/videocommon.dir/TextureScalerCommon.cpp.o' failed
make[2]: *** [Source/Core/VideoCommon/CMakeFiles/videocommon.dir/TextureScalerCommon.cpp.o] Error 1
CMakeFiles/Makefile2:1324: recipe for target 'Source/Core/VideoCommon/CMakeFiles/videocommon.dir/all' failed
make[1]: *** [Source/Core/VideoCommon/CMakeFiles/videocommon.dir/all] Error 2
Makefile:151: recipe for target 'all' failed
make: *** [all] Error 2
I'll try using what I had previously and just update it.
@Techie Android: just pushed the fix for the xbrz error, sorry i really missed those error in the last master merge, now it should compile.
(07-30-2017, 06:21 AM)Tino Wrote: [ -> ]@Techie Android: just pushed the fix for the xbrz error, sorry i really missed those error in the last master merge, now it should compile.
YES! It's compiled completely with no errors! But... How do I launch it? I feel so dump asking... I looked in the readme and on the github page.
just type sudo make install to install it
and then dolphin-emu to start it
now that mainline dolphin has ubershaders i just wish it still supported direct x 12 ... tho i understand why
there an update for ishiiruka on the way ?