please make a build with the latest master changes merged(major performance improvements with vulkan backend: mg2 now runs full 60fps with intel core i3 4005u, and amd radeon r330 1gb. Impressive, but I need your amazing "cache efb" and compile shaders at startup(please fix it, now it crashes at startup)).
Hi guys, is here anybody who uses custom material maps function? I would really appreciate if you could share your experience with it. How it enhance the visuals? Does it have any impact on performance and if so, is it still worthy..?
Any opinions are welcomed

Thanks.
@Techie Android: can you explain ehat problem are you having with material maps under linux?
updated latest folder with a new version, merged latest master changes.
@Techie Android: you can use it on ubuntu, is one of the tested distros that work. about the material maps if you need to build tem there is a tool in the first page 3rd post you can then compile material files using, normal map, bump map and color texture
Thank you very much Tino! Thanks to your build I can now play SMG2 pretty smoothly and can also collect stars and use yoshi.
There is a bug with the latest build of ishiiruka(but not with dolphin 5.0.4772 or ishiiruka 961).
This is right
http://i63.tinypic.com/34fd3xy.png
This is bad
http://i68.tinypic.com/aypz5u.png
EDIT: Also I wonder why the postprocessing effects option is not in ishiiruka graphics enhancements but in dolphin 5.0.4772 is present(the fxaa option is very useful and has very low impact on performance).
(07-24-2017, 05:01 PM)andreaf96 Wrote: [ -> ]Thank you very much Tino! Thanks to your build I can now play SMG2 pretty smoothly and can also collect stars and use yoshi.
There is a bug with the latest build of ishiiruka(but not with dolphin 5.0.4772 or ishiiruka 961).
This is right http://i63.tinypic.com/34fd3xy.png
This is bad http://i68.tinypic.com/aypz5u.png
EDIT: Also I wonder why the postprocessing effects option is not in ishiiruka graphics enhancements but in dolphin 5.0.4772 is present(the fxaa option is very useful and has very low impact on performance).
thanks for the issue report will try to fix it on the next version, about post proccessing is not in enchangemets because it has its own tab in the graphic configuration window.
(07-24-2017, 01:14 PM)Techie Android Wrote: [ -> ]None of the .rpm files worked / installed. These were for different distros I didn't see one for Ubuntu or Debian.
Having a problem building from source: "-- Configuring incomplete, errors occurred!
CMake Error: Cannot open file for write: /home/austin/Downloads/Ishiiruka-master/Build/CMakeCache.txt.tmp
CMake Error: : System Error: Permission denied
CMake Error: Unable to open cache file for save. /home/austin/Downloads/Ishiiruka-master/Build/CMakeCache.txt
CMake Error: : System Error: Permission denied
"
ran it as sudo.
try this download and configure and compile as a normal user and only use sudo for the final make --install stage
Hi Tino,
the last build makes the Nhl2k11 runs about 10fps slower a introduced weird effect. Whenever dof should be visible those far parts looking very pixelated.
Basically everything that should be out of focus is now very pixelated. Everything in focus looks as expected.
(07-24-2017, 11:20 PM)djneo Wrote: [ -> ]Hi Tino,
the last build makes the Nhl2k11 runs about 10fps slower a introduced weird effect. Whenever dof should be visible those far parts looking very pixelated.
Basically everything that should be out of focus is now very pixelated. Everything in focus looks as expected.
thanks for the report: is that happening with lastest master?